2024-09-24T17:44:59Z - 2024-12-24T18:44:59Z
Overview
1 release published by 1 user
Release
v0.8.2
0.8.2
12 pull requests merged by 2 users
Merged
#412 Create list effects command
Merged
#402 Create effects concept
Merged
#399 Update dependency typescript to v5.6.3
Merged
#398 Update dependency @types/node to v20.16.13
Merged
#392 Update dependency express to v4.21.1
Merged
#391 Update dependency @types/node to v20.16.11
Merged
#376 Create ability to drop multiple cards in a row
Merged
#371 Update the User entity to be nullable
Merged
#375 Update dependency typescript to v5.6.2
Merged
#374 Update appleboy/ssh-action action to v1.1.0
Merged
#373 Update dependency express to v4.21.0
Merged
#372 Update dependency @types/node to v20.16.10
6 issues closed from 1 user
Closed
#378 AS a developer, I want there to be the concept of effects created in the codebase
Closed
#263 AS a user, I want there to be a "Booster pack" item which I can purchase which when used lets me multi drop a single series
Closed
#262 Create a "multidrop" command which lets you drop 3, 5, or 10 cards in a row, booster-pack style
Closed
#353 NewUserDiscovery middleware: Field 'LastUsedDaily' doesn't have a default value
Closed
#382 Trade command not giving a card if they don't already have it in their inventory
Closed
#339 AS a user, I want there to be a consumable item that will let me have a higher chance of a drop i don't have
24 issues created by 2 users
Opened
#377 Consumables
Opened
#378 AS a developer, I want there to be the concept of effects created in the codebase
Opened
#379 AS a user, I want to be able to list all the effects I have in my inventory
Opened
#380 AS a user, I want to be able to use an effect I have in my inventory
Opened
#381 AS a user, I want to be able to buy more effects
Opened
#382 Trade command not giving a card if they don't already have it in their inventory
Opened
#383 AS a user, I want the multidrop command to give me a summary of the drop after it has completed
Opened
#384 Booster Packs
Opened
#385 AS a developer, I want the codebase to have the booster pack concept ready
Opened
#386 AS a developer, I want there to be the base /booster command in the code
Opened
#387 AS a user, I want to be able to list the booster packs I have in my inventory
Opened
#388 AS a user, I want the ability to be able to use a booster in my inventory
Opened
#389 AS a user, I want the ability to be able to buy more booster packs
Opened
#390 AS a user, I want the ability to be able to sacrifice all duplicate cards of a specific type at once
Opened
#393 [14] serve-static vulnerable to template injection that can lead to XSS
Opened
#394 [15] send vulnerable to template injection that can lead to XSS
Opened
#395 [16] path-to-regexp outputs backtracking regular expressions
Opened
#396 [17] cookie accepts cookie name, path, and domain with out of bounds characters
Opened
#397 Update drop embed to say who dropped it when no one has claimed it yet
Opened
#403 AS a moderator, I want the /id command to be able to drop multiple cards at once
Opened
#406 AS a developer, I want there to be a hotfix CI/CD action
Opened
#407 AS a developer, I want there to be a release CI/CD action flow
Opened
#415 AS a user, I want the drop command to take currency on drop instead of on claim
Opened
#418 AS a developer, I want the actions workflow to rsync using the delete flag
6 unresolved conversations
Open
#324
0.9 Admin
Open
#327
0.9 Dependency Updates
Open
#285
AS a user, I want to be able to sacrifice multiple commands at once
Open
#278
AS a user, I want to be able to sort the inventory command by card id, name, and type
Open
#295
Update the /series list command to include the amount of claims in the list
Open
#271
AS a developer, I want how to setup the logger to be documented