vylbot-app/docs/Registry.md

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v3.0 (#145) * Change rules.txt to rules.json (#31) * Migrate to yarn * Add role configs to config template * Install packges and setup typescript * Migrate entry point * Migrate about command * Migrate ban command * Migrate clear command * Migrate kick command * Migrate mute command * Migrate poll command * Migrate bunny command * Update required roles checker * Migrate role command * Migrate unmute command * Migrate warn command * Migrate eval command * Migrate help command * Migrate rules command * Migrate events to typescript * Update about command to use the PublicEmbed class * Update ErrorMessage to ChannelNotFound * Update messageDelete event to ignore bots * Feature/74 merge vylbot core (#80) * Merge VylBot-Core * Update commands to new system * Fix issue where events would not load * Feature/12 create tests (#102) * Fix tests * Update coverage * Remove unrequired mock files * Add about command test * Update about tests * Ban command tests * eval command tests * Start help command tests * Add help command tests * Add kick command tests * Mute command tests * Poll command tests * Add role command tests Signed-off-by: Ethan Lane <ethan@vylpes.com> * Add rules command tests * Add unmute command tests * Add warn command tests * Add MemberEvents tests * Add GuildMemberUpdate tests Signed-off-by: Ethan Lane <ethan@vylpes.com> * Add MessageEvents tests * Add StringTools test Signed-off-by: Ethan Lane <ethan@vylpes.com> * Add embed tests Signed-off-by: Ethan Lane <ethan@vylpes.com> * Add GitHub Actions Signed-off-by: Ethan Lane <ethan@vylpes.com> * Move to tslint Signed-off-by: Ethan Lane <ethan@vylpes.com> * Remove tslint Signed-off-by: Ethan Lane <ethan@vylpes.com> * Remove linting script Signed-off-by: Ethan Lane <ethan@vylpes.com> * Update rules with blog website and event spoilers rule" (#106) Signed-off-by: Ethan Lane <ethan@vylpes.com> * Containerise bot (#107) * Add moderator names to audit reason (#108) * Feature/48 database (#114) * Add database and default values * Add ability to save a setting to the database * Get commands and events to use database * Setup and config command * Update commands to check roles per server * Different rules per server Signed-off-by: Ethan Lane <ethan@vylpes.com> * Different prefix per server Signed-off-by: Ethan Lane <ethan@vylpes.com> * Add verification system Signed-off-by: Ethan Lane <ethan@vylpes.com> * Disabled commands per server * Add devmode for default prefix * Update embeds * Fix broken tests * Feature/66 add different commands per server (#122) * Add ability for server exclusive commands * Add MankBot server-exclusive commands * Add lobby entity to database * Add documentation * Add setup command for lobby (#123) * Update bot to discord.js v13 (#125) * Update bot to discord.js v13 * Remove debug code * 110 commandshelp about command errors which causes command to not run (#126) * Change onMessage to onMessageCreate * Fix help command * Add override for bot owner and server owner (#135) * Change help command so exclusive commands can only be seen for the server they're assigned to (#136) * Change parsing to not crash if invalid (#142) * 137 role command cannot read properties of undefined (#141) * Fix issue with bot crashing * Fix server prefix not showing * Add easy way to configure role command * Move help text to its own directory * Make role config command to use role id * Get lobby command to use IDs instead of names (#144) Co-authored-by: Vylpes <getgravitysoftware@gmail.com>
2022-04-24 14:46:37 +01:00
# Registry
The registry file is what is used to register the bot's commands and events. This is a script which is ran at startup and adds all the commands and events to the bot.
Although you can register these outside of the registry file, this script makes it a centralised place for it to be done at.
## Adding Commands
Commands are added in the `RegisterCommands` function.
The basic syntax is as follows:
```ts
client.RegisterCommand("Name", new Command(), "ServerId");
```
- `"Name"`: The name of the command, will be used by the user to call the command
- `new Command()`: The command class to be executed, must inherit the Command class
- `"ServerId"` (Optional): If given, will only be usable in that specific server
## Adding Events
Events are added in the `RegisterEvents` function.
The basic syntax is as follows:
```ts
client.RegisterEvent(new Events());
```
- `new Events()`: The event class to be executed