vylbot-app/src/client/util.ts
Vylpes 04a4a6204c
v3.0 (#145)
* Change rules.txt to rules.json (#31)

* Migrate to yarn

* Add role configs to config template

* Install packges and setup typescript

* Migrate entry point

* Migrate about command

* Migrate ban command

* Migrate clear command

* Migrate kick command

* Migrate mute command

* Migrate poll command

* Migrate bunny command

* Update required roles checker

* Migrate role command

* Migrate unmute command

* Migrate warn command

* Migrate eval command

* Migrate help command

* Migrate rules command

* Migrate events to typescript

* Update about command to use the PublicEmbed class

* Update ErrorMessage to ChannelNotFound

* Update messageDelete event to ignore bots

* Feature/74 merge vylbot core (#80)

* Merge VylBot-Core

* Update commands to new system

* Fix issue where events would not load

* Feature/12 create tests (#102)

* Fix tests

* Update coverage

* Remove unrequired mock files

* Add about command test

* Update about tests

* Ban command tests

* eval command tests

* Start help command tests

* Add help command tests

* Add kick command tests

* Mute command tests

* Poll command tests

* Add role command tests

Signed-off-by: Ethan Lane <ethan@vylpes.com>

* Add rules command tests

* Add unmute command tests

* Add warn command tests

* Add MemberEvents tests

* Add GuildMemberUpdate tests

Signed-off-by: Ethan Lane <ethan@vylpes.com>

* Add MessageEvents tests

* Add StringTools test

Signed-off-by: Ethan Lane <ethan@vylpes.com>

* Add embed tests

Signed-off-by: Ethan Lane <ethan@vylpes.com>

* Add GitHub Actions

Signed-off-by: Ethan Lane <ethan@vylpes.com>

* Move to tslint

Signed-off-by: Ethan Lane <ethan@vylpes.com>

* Remove tslint

Signed-off-by: Ethan Lane <ethan@vylpes.com>

* Remove linting script

Signed-off-by: Ethan Lane <ethan@vylpes.com>

* Update rules with blog website and event spoilers rule" (#106)

Signed-off-by: Ethan Lane <ethan@vylpes.com>

* Containerise bot (#107)

* Add moderator names to audit reason (#108)

* Feature/48 database (#114)

* Add database and default values

* Add ability to save a setting to the database

* Get commands and events to use database

* Setup and config command

* Update commands to check roles per server

* Different rules per server

Signed-off-by: Ethan Lane <ethan@vylpes.com>

* Different prefix per server

Signed-off-by: Ethan Lane <ethan@vylpes.com>

* Add verification system

Signed-off-by: Ethan Lane <ethan@vylpes.com>

* Disabled commands per server

* Add devmode for default prefix

* Update embeds

* Fix broken tests

* Feature/66 add different commands per server (#122)

* Add ability for server exclusive commands

* Add MankBot server-exclusive commands

* Add lobby entity to database

* Add documentation

* Add setup command for lobby (#123)

* Update bot to discord.js v13 (#125)

* Update bot to discord.js v13

* Remove debug code

* 110 commandshelp about command errors which causes command to not run (#126)

* Change onMessage to onMessageCreate

* Fix help command

* Add override for bot owner and server owner (#135)

* Change help command so exclusive commands can only be seen for the server they're assigned to (#136)

* Change parsing to not crash if invalid (#142)

* 137 role command cannot read properties of undefined (#141)

* Fix issue with bot crashing

* Fix server prefix not showing

* Add easy way to configure role command

* Move help text to its own directory

* Make role config command to use role id

* Get lobby command to use IDs instead of names (#144)

Co-authored-by: Vylpes <getgravitysoftware@gmail.com>
2022-04-24 14:46:37 +01:00

101 lines
3.9 KiB
TypeScript

// Required Components
import { Client, Message } from "discord.js";
import { ICommandContext } from "../contracts/ICommandContext";
import ICommandItem from "../contracts/ICommandItem";
import IEventItem from "../contracts/IEventItem";
import SettingsHelper from "../helpers/SettingsHelper";
import StringTools from "../helpers/StringTools";
import { CommandResponse } from "../constants/CommandResponse";
import ErrorMessages from "../constants/ErrorMessages";
// Util Class
export class Util {
public async loadCommand(name: string, args: string[], message: Message, commands: ICommandItem[]) {
if (!message.member) return;
if (!message.guild) return;
const disabledCommandsString = await SettingsHelper.GetSetting("commands.disabled", message.guild?.id);
const disabledCommands = disabledCommandsString?.split(",");
if (disabledCommands?.find(x => x == name)) {
message.reply(process.env.COMMANDS_DISABLED_MESSAGE || "This command is disabled.");
return;
}
const item = commands.find(x => x.Name == name && !x.ServerId);
const itemForServer = commands.find(x => x.Name == name && x.ServerId == message.guild?.id);
let itemToUse: ICommandItem;
if (!itemForServer) {
if (!item) {
message.reply('Command not found');
return;
}
itemToUse = item;
} else {
itemToUse = itemForServer;
}
const requiredRoles = itemToUse.Command.Roles;
if (message.author.id != process.env.BOT_OWNERID && message.author.id != message.guild.ownerId) {
for (const i in requiredRoles) {
if (message.guild) {
const setting = await SettingsHelper.GetSetting(`role.${requiredRoles[i]}`, message.guild?.id);
if (!setting) {
message.reply("Unable to verify if you have this role, please contact your bot administrator");
return;
}
if (!message.member.roles.cache.find(role => role.name == setting)) {
message.reply(`You require the \`${StringTools.Capitalise(setting)}\` role to run this command`);
return;
}
}
}
}
const context: ICommandContext = {
name: name,
args: args,
message: message
};
const precheckResponse = itemToUse.Command.precheck(context);
const precheckAsyncResponse = await itemToUse.Command.precheckAsync(context);
if (precheckResponse != CommandResponse.Ok) {
message.reply(ErrorMessages.GetErrorMessage(precheckResponse));
return;
}
if (precheckAsyncResponse != CommandResponse.Ok) {
message.reply(ErrorMessages.GetErrorMessage(precheckAsyncResponse));
return;
}
itemToUse.Command.execute(context);
}
// Load the events
loadEvents(client: Client, events: IEventItem[]) {
events.forEach((e) => {
client.on('channelCreate', e.Event.channelCreate);
client.on('channelDelete', e.Event.channelDelete);
client.on('channelUpdate', e.Event.channelUpdate);
client.on('guildBanAdd', e.Event.guildBanAdd);
client.on('guildBanRemove', e.Event.guildBanRemove);
client.on('guildCreate', e.Event.guildCreate);
client.on('guildMemberAdd', e.Event.guildMemberAdd);
client.on('guildMemberRemove', e.Event.guildMemberRemove);
client.on('guildMemberUpdate', e.Event.guildMemberUpdate);
client.on('messageCreate', e.Event.messageCreate);
client.on('messageDelete', e.Event.messageDelete);
client.on('messageUpdate', e.Event.messageUpdate);
client.on('ready', e.Event.ready);
});
}
}