vylbot-app/src/commands/config.ts
Vylpes 18e3f3d800
110 commandshelp about command errors which causes command to not run (#126)
* Change onMessage to onMessageCreate

* Fix help command
2022-04-15 16:12:46 +01:00

136 lines
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4.4 KiB
TypeScript

import { Guild } from "discord.js";
import { readFileSync } from "fs";
import { CommandResponse } from "../constants/CommandResponse";
import DefaultValues from "../constants/DefaultValues";
import { ICommandContext } from "../contracts/ICommandContext";
import ICommandReturnContext from "../contracts/ICommandReturnContext";
import Server from "../entity/Server";
import Setting from "../entity/Setting";
import ErrorEmbed from "../helpers/embeds/ErrorEmbed";
import PublicEmbed from "../helpers/embeds/PublicEmbed";
import { Command } from "../type/command";
export default class Config extends Command {
constructor() {
super();
super.Category = "Administration";
super.Roles = [
"administrator"
]
}
public override async precheckAsync(context: ICommandContext): Promise<CommandResponse> {
if (!context.message.guild) {
return CommandResponse.ServerNotSetup;
}
const server = await Server.FetchOneById<Server>(Server, context.message.guild?.id, [
"Settings",
]);
if (!server) {
return CommandResponse.ServerNotSetup;
}
return CommandResponse.Ok;
}
public override async execute(context: ICommandContext) {
if (!context.message.guild) {
return;
}
const server = await Server.FetchOneById<Server>(Server, context.message.guild?.id, [
"Settings",
]);
if (!server) {
return;
}
const key = context.args[0];
const action = context.args[1];
const value = context.args.splice(2).join(" ");
if (!key) {
this.SendHelpText(context);
} else if (!action) {
this.GetValue(context, server, key);
} else {
switch(action) {
case 'reset':
this.ResetValue(context, server, key);
break;
case 'set':
if (!value) {
const errorEmbed = new ErrorEmbed(context, "Value is required when setting");
errorEmbed.SendToCurrentChannel();
return;
}
this.SetValue(context, server, key, value);
break;
default:
const errorEmbed = new ErrorEmbed(context, "Action must be either set or reset");
errorEmbed.SendToCurrentChannel();
return;
}
}
}
private async SendHelpText(context: ICommandContext) {
const description = readFileSync(`${process.cwd()}/data/config.txt`).toString();
const embed = new PublicEmbed(context, "Config", description);
embed.SendToCurrentChannel();
}
private async GetValue(context: ICommandContext, server: Server, key: string) {
const setting = server.Settings.filter(x => x.Key == key)[0];
if (setting) {
const embed = new PublicEmbed(context, "", `${key}: ${setting.Value}`);
embed.SendToCurrentChannel();
} else {
const embed = new PublicEmbed(context, "", `${key}: ${DefaultValues.GetValue(key)} <DEFAULT>`);
embed.SendToCurrentChannel();
}
}
private async ResetValue(context: ICommandContext, server: Server, key: string) {
const setting = server.Settings.filter(x => x.Key == key)[0];
if (!setting) {
const embed = new PublicEmbed(context, "", "Setting has been reset");
embed.SendToCurrentChannel();
return;
}
await Setting.Remove(Setting, setting);
const embed = new PublicEmbed(context, "", "Setting has been reset");
embed.SendToCurrentChannel();
}
private async SetValue(context: ICommandContext, server: Server, key: string, value: string) {
const setting = server.Settings.filter(x => x.Key == key)[0];
if (setting) {
setting.UpdateBasicDetails(key, value);
await setting.Save(Setting, setting);
} else {
const newSetting = new Setting(key, value);
await newSetting.Save(Setting, newSetting);
server.AddSettingToServer(newSetting);
await server.Save(Server, server);
}
const embed = new PublicEmbed(context, "", "Setting has been set");
embed.SendToCurrentChannel();
}
}