vylbot-app/tests/commands/rules.test.ts
Vylpes 04a4a6204c
v3.0 (#145)
* Change rules.txt to rules.json (#31)

* Migrate to yarn

* Add role configs to config template

* Install packges and setup typescript

* Migrate entry point

* Migrate about command

* Migrate ban command

* Migrate clear command

* Migrate kick command

* Migrate mute command

* Migrate poll command

* Migrate bunny command

* Update required roles checker

* Migrate role command

* Migrate unmute command

* Migrate warn command

* Migrate eval command

* Migrate help command

* Migrate rules command

* Migrate events to typescript

* Update about command to use the PublicEmbed class

* Update ErrorMessage to ChannelNotFound

* Update messageDelete event to ignore bots

* Feature/74 merge vylbot core (#80)

* Merge VylBot-Core

* Update commands to new system

* Fix issue where events would not load

* Feature/12 create tests (#102)

* Fix tests

* Update coverage

* Remove unrequired mock files

* Add about command test

* Update about tests

* Ban command tests

* eval command tests

* Start help command tests

* Add help command tests

* Add kick command tests

* Mute command tests

* Poll command tests

* Add role command tests

Signed-off-by: Ethan Lane <ethan@vylpes.com>

* Add rules command tests

* Add unmute command tests

* Add warn command tests

* Add MemberEvents tests

* Add GuildMemberUpdate tests

Signed-off-by: Ethan Lane <ethan@vylpes.com>

* Add MessageEvents tests

* Add StringTools test

Signed-off-by: Ethan Lane <ethan@vylpes.com>

* Add embed tests

Signed-off-by: Ethan Lane <ethan@vylpes.com>

* Add GitHub Actions

Signed-off-by: Ethan Lane <ethan@vylpes.com>

* Move to tslint

Signed-off-by: Ethan Lane <ethan@vylpes.com>

* Remove tslint

Signed-off-by: Ethan Lane <ethan@vylpes.com>

* Remove linting script

Signed-off-by: Ethan Lane <ethan@vylpes.com>

* Update rules with blog website and event spoilers rule" (#106)

Signed-off-by: Ethan Lane <ethan@vylpes.com>

* Containerise bot (#107)

* Add moderator names to audit reason (#108)

* Feature/48 database (#114)

* Add database and default values

* Add ability to save a setting to the database

* Get commands and events to use database

* Setup and config command

* Update commands to check roles per server

* Different rules per server

Signed-off-by: Ethan Lane <ethan@vylpes.com>

* Different prefix per server

Signed-off-by: Ethan Lane <ethan@vylpes.com>

* Add verification system

Signed-off-by: Ethan Lane <ethan@vylpes.com>

* Disabled commands per server

* Add devmode for default prefix

* Update embeds

* Fix broken tests

* Feature/66 add different commands per server (#122)

* Add ability for server exclusive commands

* Add MankBot server-exclusive commands

* Add lobby entity to database

* Add documentation

* Add setup command for lobby (#123)

* Update bot to discord.js v13 (#125)

* Update bot to discord.js v13

* Remove debug code

* 110 commandshelp about command errors which causes command to not run (#126)

* Change onMessage to onMessageCreate

* Fix help command

* Add override for bot owner and server owner (#135)

* Change help command so exclusive commands can only be seen for the server they're assigned to (#136)

* Change parsing to not crash if invalid (#142)

* 137 role command cannot read properties of undefined (#141)

* Fix issue with bot crashing

* Fix server prefix not showing

* Add easy way to configure role command

* Move help text to its own directory

* Make role config command to use role id

* Get lobby command to use IDs instead of names (#144)

Co-authored-by: Vylpes <getgravitysoftware@gmail.com>
2022-04-24 14:46:37 +01:00

106 lines
2.8 KiB
TypeScript

import { Message } from "discord.js";
import Rules from "../../src/commands/rules";
import { ICommandContext } from "../../src/contracts/ICommandContext";
const oldCwd = process.cwd();
beforeEach(() => {
process.env = {};
});
describe('Constructor', () => {
test('Expect properties to be set', () => {
process.env = {
ROLES_MODERATOR: "Moderator"
};
const rules = new Rules();
expect(rules._category).toBe("Admin");
expect(rules._roles.length).toBe(1);
expect(rules._roles[0]).toBe("Moderator");
});
});
describe('Execute', () => {
test('Given rules exist, expect rules to be sent to current channel', () => {
process.env = {
COMMANDS_RULES_FILE: 'rules/rules.json'
};
process.cwd = jest.fn()
.mockReturnValue(`${oldCwd}/tests/_mocks`);
const messageChannelSend = jest.fn();
const message = {
channel: {
send: messageChannelSend
}
} as unknown as Message;
const context: ICommandContext = {
name: 'rules',
args: [],
message: message
};
const rules = new Rules();
const result = rules.execute(context);
expect(messageChannelSend).toBeCalledTimes(2);
expect(result.embeds.length).toBe(2);
// Header Embed
const embedHeader = result.embeds[0];
expect(embedHeader.title).toBe("");
expect(embedHeader.description).toBe("");
expect(embedHeader.image?.url).toBe("IMAGEURL");
expect(embedHeader.footer?.text).toBe("");
// Main Embed
const embedMain = result.embeds[1];
expect(embedMain.title).toBe("TITLE 1");
expect(embedMain.description).toBe("DESCRIPTION 1A\nDESCRIPTION 1B");
expect(embedMain.image?.url).toBe("");
expect(embedMain.footer?.text).toBe("FOOTER 1");
});
test('Given rules file does not exist, expect does not exist error', () => {
process.env = {
COMMANDS_RULES_FILE: 'rules/none.json'
};
process.cwd = jest.fn()
.mockReturnValue(`${oldCwd}/tests/_mocks`);
const messageChannelSend = jest.fn();
const message = {
channel: {
send: messageChannelSend
}
} as unknown as Message;
const context: ICommandContext = {
name: 'rules',
args: [],
message: message
};
const rules = new Rules();
const result = rules.execute(context);
expect(messageChannelSend).toBeCalledTimes(1);
expect(result.embeds.length).toBe(1);
// Error Embed
const errorEmbed = result.embeds[0];
expect(errorEmbed.description).toBe("Rules file doesn't exist");
});
});