* Change rules.txt to rules.json (#31) * Migrate to yarn * Add role configs to config template * Install packges and setup typescript * Migrate entry point * Migrate about command * Migrate ban command * Migrate clear command * Migrate kick command * Migrate mute command * Migrate poll command * Migrate bunny command * Update required roles checker * Migrate role command * Migrate unmute command * Migrate warn command * Migrate eval command * Migrate help command * Migrate rules command * Migrate events to typescript * Update about command to use the PublicEmbed class * Update ErrorMessage to ChannelNotFound * Update messageDelete event to ignore bots * Feature/74 merge vylbot core (#80) * Merge VylBot-Core * Update commands to new system * Fix issue where events would not load * Feature/12 create tests (#102) * Fix tests * Update coverage * Remove unrequired mock files * Add about command test * Update about tests * Ban command tests * eval command tests * Start help command tests * Add help command tests * Add kick command tests * Mute command tests * Poll command tests * Add role command tests Signed-off-by: Ethan Lane <ethan@vylpes.com> * Add rules command tests * Add unmute command tests * Add warn command tests * Add MemberEvents tests * Add GuildMemberUpdate tests Signed-off-by: Ethan Lane <ethan@vylpes.com> * Add MessageEvents tests * Add StringTools test Signed-off-by: Ethan Lane <ethan@vylpes.com> * Add embed tests Signed-off-by: Ethan Lane <ethan@vylpes.com> * Add GitHub Actions Signed-off-by: Ethan Lane <ethan@vylpes.com> * Move to tslint Signed-off-by: Ethan Lane <ethan@vylpes.com> * Remove tslint Signed-off-by: Ethan Lane <ethan@vylpes.com> * Remove linting script Signed-off-by: Ethan Lane <ethan@vylpes.com> * Update rules with blog website and event spoilers rule" (#106) Signed-off-by: Ethan Lane <ethan@vylpes.com> * Containerise bot (#107) * Add moderator names to audit reason (#108) * Feature/48 database (#114) * Add database and default values * Add ability to save a setting to the database * Get commands and events to use database * Setup and config command * Update commands to check roles per server * Different rules per server Signed-off-by: Ethan Lane <ethan@vylpes.com> * Different prefix per server Signed-off-by: Ethan Lane <ethan@vylpes.com> * Add verification system Signed-off-by: Ethan Lane <ethan@vylpes.com> * Disabled commands per server * Add devmode for default prefix * Update embeds * Fix broken tests * Feature/66 add different commands per server (#122) * Add ability for server exclusive commands * Add MankBot server-exclusive commands * Add lobby entity to database * Add documentation * Add setup command for lobby (#123) * Update bot to discord.js v13 (#125) * Update bot to discord.js v13 * Remove debug code * 110 commandshelp about command errors which causes command to not run (#126) * Change onMessage to onMessageCreate * Fix help command * Add override for bot owner and server owner (#135) * Change help command so exclusive commands can only be seen for the server they're assigned to (#136) * Change parsing to not crash if invalid (#142) * 137 role command cannot read properties of undefined (#141) * Fix issue with bot crashing * Fix server prefix not showing * Add easy way to configure role command * Move help text to its own directory * Make role config command to use role id * Get lobby command to use IDs instead of names (#144) Co-authored-by: Vylpes <getgravitysoftware@gmail.com>
72 lines
No EOL
1.9 KiB
TypeScript
72 lines
No EOL
1.9 KiB
TypeScript
import { MessageEmbed, TextChannel, User, Guild } from "discord.js";
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import { ICommandContext } from "../../contracts/ICommandContext";
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import SettingsHelper from "../SettingsHelper";
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export default class EventEmbed extends MessageEmbed {
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public guild: Guild;
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constructor(guild: Guild, title: string) {
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super();
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super.setColor(0x3050ba);
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super.setTitle(title);
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this.guild = guild;
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}
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// Detail methods
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public AddUser(title: string, user: User, setThumbnail: boolean = false) {
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this.addField(title, `${user} \`${user.tag}\``, true);
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if (setThumbnail) {
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this.setThumbnail(user.displayAvatarURL());
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}
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}
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public AddReason(message: string) {
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this.addField("Reason", message || "*none*");
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}
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// Send methods
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public SendToChannel(name: string) {
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const channel = this.guild.channels.cache
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.find(channel => channel.name == name) as TextChannel;
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if (!channel) {
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console.error(`Unable to find channel ${name}`);
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return;
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}
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channel.send({embeds: [ this ]});
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}
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public async SendToMessageLogsChannel() {
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const channelName = await SettingsHelper.GetSetting("channels.logs.message", this.guild.id);
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if (!channelName) {
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return;
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}
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this.SendToChannel(channelName);
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}
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public async SendToMemberLogsChannel() {
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const channelName = await SettingsHelper.GetSetting("channels.logs.member", this.guild.id);
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if (!channelName) {
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return;
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}
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this.SendToChannel(channelName);
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}
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public async SendToModLogsChannel() {
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const channelName = await SettingsHelper.GetSetting("channels.logs.mod", this.guild.id);
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if (!channelName) {
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return;
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}
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this.SendToChannel(channelName);
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}
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} |