150 assignable roles should be its own table to prevent limitations on length #158
2 changed files with 48 additions and 25 deletions
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@ -33,27 +33,34 @@ export default class Role extends Command {
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// =======
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private async UseDefault(context: ICommandContext) {
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const roles = await SettingsHelper.GetSetting("role.assignable", context.message.guild!.id);
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if (!roles) {
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const errorEmbed = new ErrorEmbed(context, "Unable to find any assignable roles");
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errorEmbed.SendToCurrentChannel();
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return;
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}
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const rolesArray = roles.split(",");
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if (context.args.length == 0) {
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await this.SendRolesList(context, rolesArray, context.message.guild!.id);
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await this.SendRolesList(context, context.message.guild!.id);
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} else {
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await this.ToggleRole(context, rolesArray);
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await this.ToggleRole(context);
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}
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}
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public async SendRolesList(context: ICommandContext, roles: String[], serverId: string): Promise<ICommandReturnContext> {
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public async GetRolesList(context: ICommandContext): Promise<string[]> {
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const rolesArray = await eRole.FetchAllByServerId(context.message.guild!.id);
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const stringArray: string[] = [];
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for (let i = 0; i < rolesArray.length; i++) {
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const serverRole = context.message.guild!.roles.cache.find(x => x.id == rolesArray[i].RoleId);
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if (serverRole) {
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stringArray.push(serverRole.name);
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}
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}
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return stringArray;
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}
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public async SendRolesList(context: ICommandContext, serverId: string): Promise<ICommandReturnContext> {
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const roles = await this.GetRolesList(context);
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const botPrefix = await SettingsHelper.GetServerPrefix(serverId);
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const description = `Do ${botPrefix}role <role> to get the role!\n${roles.join('\n')}`;
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const description = roles.length == 0 ? "*no roles*" : `Do ${botPrefix}role <role> to get the role!\n\n${roles.join('\n')}`;
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const embed = new PublicEmbed(context, "Roles", description);
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embed.SendToCurrentChannel();
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@ -64,7 +71,8 @@ export default class Role extends Command {
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};
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}
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public async ToggleRole(context: ICommandContext, roles: String[]): Promise<ICommandReturnContext> {
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public async ToggleRole(context: ICommandContext): Promise<ICommandReturnContext> {
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const roles = await this.GetRolesList(context);
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const requestedRole = context.args.join(" ");
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if (!roles.includes(requestedRole)) {
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@ -168,7 +176,7 @@ export default class Role extends Command {
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return;
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}
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const existingRole = await eRole.FetchOneByServerId(context.message.guild!.id, role.id);
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const existingRole = await eRole.FetchOneByRoleId(role.id);
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if (existingRole) {
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const errorEmbed = new ErrorEmbed(context, "This role has already been setup");
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@ -181,7 +189,12 @@ export default class Role extends Command {
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"Roles",
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]);
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if (!server) return;
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if (!server) {
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const errorEmbed = new ErrorEmbed(context, "Server not setup, please request the server owner runs the setup command.");
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errorEmbed.SendToCurrentChannel();
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return;
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}
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const roleSetting = new eRole(role.id);
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@ -202,7 +215,7 @@ export default class Role extends Command {
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return;
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}
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const existingRole = await eRole.FetchOneByServerId(context.message.guild!.id, role.id);
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const existingRole = await eRole.FetchOneByRoleId(role.id);
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if (!existingRole) {
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const errorEmbed = new ErrorEmbed(context, "Unable to find this role");
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@ -15,20 +15,30 @@ export default class Role extends BaseEntity {
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@ManyToOne(() => Server, x => x.Roles)
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Server: Server;
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public static async FetchOneByRoleId(roleId: string, relations?: string[]): Promise<Role | undefined> {
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const connection = getConnection();
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public static async FetchOneByServerId(serverId: string, roleId: string): Promise<Role | undefined> {
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const repository = connection.getRepository(Role);
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const single = await repository.findOne({ RoleId: roleId}, { relations: relations || [] });
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return single;
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}
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public static async FetchAllByServerId(serverId: string): Promise<Role[]> {
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const connection = getConnection();
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const repository = connection.getRepository(Server);
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const single = await repository.findOne(serverId, { relations: [
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const all = await repository.findOne(serverId, { relations: [
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"Roles",
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]});
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if (!single) return undefined;
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if (!all) {
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return [];
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}
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const search = single.Roles.find(x => x.Id == roleId);
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return search;
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return all.Roles;
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}
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}
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