Feature/66 add different commands per server #122
3 changed files with 113 additions and 0 deletions
25
src/commands/501231711271780357/entry.ts
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25
src/commands/501231711271780357/entry.ts
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import { ICommandContext } from "../../contracts/ICommandContext";
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import PublicEmbed from "../../helpers/embeds/PublicEmbed";
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import SettingsHelper from "../../helpers/SettingsHelper";
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import { Command } from "../../type/command";
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export default class Entry extends Command {
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constructor() {
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super();
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super._category = "Moderation";
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super._roles = [
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"moderator"
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];
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}
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public override async execute(context: ICommandContext) {
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if (!context.message.guild) return;
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const rulesChannelId = await SettingsHelper.GetSetting("channels.rules", context.message.guild.id) || "rules";
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const embedInfo = new PublicEmbed(context, "", `Welcome to the server! Please make sure to read the rules in the <#${rulesChannelId}> channel and type the code found there in here to proceed to the main part of the server.`);
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embedInfo.SendToCurrentChannel();
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}
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}
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76
src/commands/501231711271780357/lobby.ts
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76
src/commands/501231711271780357/lobby.ts
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import { TextChannel } from "discord.js";
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import { SOURCE_MAPPING_PREFIX } from "ts-jest";
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import { ICommandContext } from "../../contracts/ICommandContext";
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import ErrorEmbed from "../../helpers/embeds/ErrorEmbed";
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import SettingsHelper from "../../helpers/SettingsHelper";
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import { Command } from "../../type/command";
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export default class Lobby extends Command {
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constructor() {
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super();
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super._category = "General";
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}
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public override async execute(context: ICommandContext) {
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if (!context.message.guild) return;
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const channel = context.message.channel as TextChannel;
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const channelName = channel.name;
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const channelId = channel.id;
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// TODO: Check if channel is enabled for this
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const timeUsed = await SettingsHelper.GetSetting(`commands.lobby.channel.${channelId}.time`, context.message.guild.id);
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if (!timeUsed) {
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await this.RequestLobby(context, channelId, context.message.guild.id);
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return;
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}
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const timeNow = Date.now();
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const timeCooldown = await SettingsHelper.GetSetting('commands.lobby.cooldown', context.message.guild.id) || "30";
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const timeLength = parseInt(timeCooldown) * 60 * 1000; // x minutes in ms
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const timeAgo = timeNow - timeLength;
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// If it was less than x minutes ago
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if (parseInt(timeUsed) > timeAgo) {
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this.SendOnCooldown(context, timeLength, timeNow, parseInt(timeUsed));
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return;
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}
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await this.RequestLobby(context, channelId, context.message.guild.id);
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}
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private async RequestLobby(context: ICommandContext, channelId: string, serverId: string) {
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const roleId = await SettingsHelper.GetSetting(`commands.lobby.channel.${channelId}.role`, serverId);
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if (!roleId) {
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const errorEmbed = new ErrorEmbed(context, "Unable to find the channel's role");
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errorEmbed.setFooter(`commands.lobby.channel.${channelId}.role`);
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errorEmbed.SendToCurrentChannel();
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return;
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}
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const gameName = await SettingsHelper.GetSetting(`commands.lobby.channel.${channelId}.game`, serverId);
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if (!gameName) {
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const errorEmbed = new ErrorEmbed(context, "Unable to find the channel's game name");
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errorEmbed.setFooter(`commands.lobby.channel.${channelId}.game`);
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errorEmbed.SendToCurrentChannel();
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return;
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}
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await SettingsHelper.SetSetting(`commands.lobby.channel.${channelId}.time`, serverId, `${Date.now()}`);
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context.message.channel.send(`${context.message.author} would like to organise a lobby of **${gameName}**! <@&${roleId}>`);
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}
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private SendOnCooldown(context: ICommandContext, timeLength: number, timeNow: number, timeUsed: number) {
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const timeLeft = Math.ceil((timeLength - (timeNow - timeUsed)) / 1000 / 60);
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context.message.reply(`Requesting a lobby for this game is on cooldown! Please try again in **${timeLeft} minutes**.`);
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}
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}
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@ -1,4 +1,6 @@
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import { CoreClient } from "./client/client";
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// Command Imports
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import About from "./commands/about";
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import Ban from "./commands/ban";
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import Clear from "./commands/clear";
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@ -15,6 +17,12 @@ import Rules from "./commands/rules";
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import Setup from "./commands/setup";
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import Unmute from "./commands/unmute";
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import Warn from "./commands/warn";
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// Command Imports: MankBot
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import Entry from "./commands/501231711271780357/entry";
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import Lobby from "./commands/501231711271780357/lobby";
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// Event Imports
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import MemberEvents from "./events/MemberEvents";
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import MessageEvents from "./events/MessageEvents";
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@ -36,6 +44,10 @@ export default class Registry {
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client.RegisterCommand("config", new Config());
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client.RegisterCommand("code", new Code());
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client.RegisterCommand("disable", new Disable());
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// Exclusive Commands: MankBot
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client.RegisterCommand("lobby", new Lobby(), "501231711271780357");
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client.RegisterCommand("entry", new Entry(), "501231711271780357");
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}
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public static RegisterEvents(client: CoreClient) {
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