WIP: Start creating autokick command
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54
src/commands/autokick.ts
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54
src/commands/autokick.ts
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import {CommandInteraction, PermissionFlagsBits, SlashCommandBuilder} from "discord.js";
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import {Command} from "../type/command";
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export default class Autokick extends Command {
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constructor() {
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super();
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this.CommandBuilder = new SlashCommandBuilder()
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.setName("autokick")
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.setDescription("Configure the auto kick functionality")
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.setDefaultMemberPermissions(PermissionFlagsBits.KickMembers)
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.addSubcommand(x => x
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.setName("set")
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.setDescription("Set the configuration")
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.addRoleOption(y => y
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.setName("role")
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.setDescription("The role the user needs to be auto kicked")
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.setRequired(true))
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.addStringOption(y => y
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.setName("kicktime")
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.setDescription("The time with the role before being kicked (Ex: 2h 30m)")
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.setRequired(true))
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.addStringOption(y => y
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.setName("noticetime")
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.setDescription("The time before being kicked when a notification is sent (Ex: 2h 30m)"))
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.addChannelOption(y => y
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.setName("noticechannel")
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.setDescription("The channel to send the notification to")))
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.addSubcommand(x => x
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.setName("unset")
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.setDescription("Unset the current configuration"));
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}
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public override async execute(interaction: CommandInteraction) {
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if (!interaction.isChatInputCommand()) return;
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const subcommand = interaction.options.getSubcommand();
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switch (subcommand) {
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case "set":
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await this.set(interaction);
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break;
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case "unset":
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await this.unset(interaction);
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break;
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}
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}
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private async set(interaction: CommandInteraction) {
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}
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private async unset(interaction: CommandInteraction) {
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}
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}
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