Feature/103 improve events (#201)
* Improve event handler to only run events that have been registered * Tidy up events into their own function files
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17 changed files with 361 additions and 379 deletions
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@ -1,10 +1,10 @@
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import { Client } from "discord.js";
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import * as dotenv from "dotenv";
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import { createConnection } from "typeorm";
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import { EventType } from "../constants/EventType";
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import ICommandItem from "../contracts/ICommandItem";
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import IEventItem from "../contracts/IEventItem";
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import { Command } from "../type/command";
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import { Event } from "../type/event";
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import { Events } from "./events";
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import { Util } from "./util";
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@ -65,9 +65,10 @@ export class CoreClient extends Client {
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CoreClient._commandItems.push(item);
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}
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public static RegisterEvent(event: Event) {
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public static RegisterEvent(eventType: EventType, func: Function) {
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const item: IEventItem = {
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Event: event,
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EventType: eventType,
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ExecutionFunction: func,
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};
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CoreClient._eventItems.push(item);
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@ -1,4 +1,5 @@
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import { Client, REST, Routes, SlashCommandBuilder } from "discord.js";
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import { EventType } from "../constants/EventType";
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import IEventItem from "../contracts/IEventItem";
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import { CoreClient } from "./client";
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@ -49,19 +50,46 @@ export class Util {
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// Load the events
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loadEvents(client: Client, events: IEventItem[]) {
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events.forEach((e) => {
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client.on('channelCreate', e.Event.channelCreate);
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client.on('channelDelete', e.Event.channelDelete);
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client.on('channelUpdate', e.Event.channelUpdate);
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client.on('guildBanAdd', e.Event.guildBanAdd);
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client.on('guildBanRemove', e.Event.guildBanRemove);
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client.on('guildCreate', e.Event.guildCreate);
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client.on('guildMemberAdd', e.Event.guildMemberAdd);
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client.on('guildMemberRemove', e.Event.guildMemberRemove);
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client.on('guildMemberUpdate', e.Event.guildMemberUpdate);
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client.on('messageCreate', e.Event.messageCreate);
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client.on('messageDelete', e.Event.messageDelete);
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client.on('messageUpdate', e.Event.messageUpdate);
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client.on('ready', e.Event.ready);
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switch(e.EventType) {
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case EventType.ChannelCreate:
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client.on('channelCreate', (channel) => e.ExecutionFunction(channel));
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break;
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case EventType.ChannelDelete:
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client.on('channelDelete', (channel) => e.ExecutionFunction(channel));
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break;
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case EventType.ChannelUpdate:
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client.on('channelUpdate', (channel) => e.ExecutionFunction(channel));
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break;
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case EventType.GuildBanAdd:
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client.on('guildBanAdd', (ban) => e.ExecutionFunction(ban));
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break;
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case EventType.GuildBanRemove:
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client.on('guildBanRemove', (ban) => e.ExecutionFunction(ban));
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break;
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case EventType.GuildCreate:
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client.on('guildCreate', (guild) => e.ExecutionFunction(guild));
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break;
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case EventType.GuildMemberAdd:
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client.on('guildMemberAdd', (member) => e.ExecutionFunction(member));
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break;
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case EventType.GuildMemberRemove:
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client.on('guildMemberRemove', (member) => e.ExecutionFunction(member));
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break;
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case EventType.GuildMemberUpdate:
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client.on('guildMemberUpdate', (oldMember, newMember) => e.ExecutionFunction(oldMember, newMember));
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break;
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case EventType.MessageCreate:
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client.on('messageCreate', (message) => e.ExecutionFunction(message));
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break;
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case EventType.MessageDelete:
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client.on('messageDelete', (message) => e.ExecutionFunction(message));
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break;
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case EventType.MessageUpdate:
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client.on('messageUpdate', (oldMessage, newMessage) => e.ExecutionFunction(oldMessage, newMessage));
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break;
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default:
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console.error('Event not implemented.');
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}
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});
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}
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}
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