vylbot-app/src/commands/rules.ts

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v3.0 (#145) * Change rules.txt to rules.json (#31) * Migrate to yarn * Add role configs to config template * Install packges and setup typescript * Migrate entry point * Migrate about command * Migrate ban command * Migrate clear command * Migrate kick command * Migrate mute command * Migrate poll command * Migrate bunny command * Update required roles checker * Migrate role command * Migrate unmute command * Migrate warn command * Migrate eval command * Migrate help command * Migrate rules command * Migrate events to typescript * Update about command to use the PublicEmbed class * Update ErrorMessage to ChannelNotFound * Update messageDelete event to ignore bots * Feature/74 merge vylbot core (#80) * Merge VylBot-Core * Update commands to new system * Fix issue where events would not load * Feature/12 create tests (#102) * Fix tests * Update coverage * Remove unrequired mock files * Add about command test * Update about tests * Ban command tests * eval command tests * Start help command tests * Add help command tests * Add kick command tests * Mute command tests * Poll command tests * Add role command tests Signed-off-by: Ethan Lane <ethan@vylpes.com> * Add rules command tests * Add unmute command tests * Add warn command tests * Add MemberEvents tests * Add GuildMemberUpdate tests Signed-off-by: Ethan Lane <ethan@vylpes.com> * Add MessageEvents tests * Add StringTools test Signed-off-by: Ethan Lane <ethan@vylpes.com> * Add embed tests Signed-off-by: Ethan Lane <ethan@vylpes.com> * Add GitHub Actions Signed-off-by: Ethan Lane <ethan@vylpes.com> * Move to tslint Signed-off-by: Ethan Lane <ethan@vylpes.com> * Remove tslint Signed-off-by: Ethan Lane <ethan@vylpes.com> * Remove linting script Signed-off-by: Ethan Lane <ethan@vylpes.com> * Update rules with blog website and event spoilers rule" (#106) Signed-off-by: Ethan Lane <ethan@vylpes.com> * Containerise bot (#107) * Add moderator names to audit reason (#108) * Feature/48 database (#114) * Add database and default values * Add ability to save a setting to the database * Get commands and events to use database * Setup and config command * Update commands to check roles per server * Different rules per server Signed-off-by: Ethan Lane <ethan@vylpes.com> * Different prefix per server Signed-off-by: Ethan Lane <ethan@vylpes.com> * Add verification system Signed-off-by: Ethan Lane <ethan@vylpes.com> * Disabled commands per server * Add devmode for default prefix * Update embeds * Fix broken tests * Feature/66 add different commands per server (#122) * Add ability for server exclusive commands * Add MankBot server-exclusive commands * Add lobby entity to database * Add documentation * Add setup command for lobby (#123) * Update bot to discord.js v13 (#125) * Update bot to discord.js v13 * Remove debug code * 110 commandshelp about command errors which causes command to not run (#126) * Change onMessage to onMessageCreate * Fix help command * Add override for bot owner and server owner (#135) * Change help command so exclusive commands can only be seen for the server they're assigned to (#136) * Change parsing to not crash if invalid (#142) * 137 role command cannot read properties of undefined (#141) * Fix issue with bot crashing * Fix server prefix not showing * Add easy way to configure role command * Move help text to its own directory * Make role config command to use role id * Get lobby command to use IDs instead of names (#144) Co-authored-by: Vylpes <getgravitysoftware@gmail.com>
2022-04-24 14:46:37 +01:00
import { existsSync, readFileSync } from "fs";
import { ICommandContext } from "../contracts/ICommandContext";
import ICommandReturnContext from "../contracts/ICommandReturnContext";
import ErrorEmbed from "../helpers/embeds/ErrorEmbed";
import PublicEmbed from "../helpers/embeds/PublicEmbed";
import { Command } from "../type/command";
interface IRules {
title?: string;
description?: string[];
image?: string;
footer?: string;
}
export default class Rules extends Command {
constructor() {
super();
super.Category = "Admin";
super.Roles = [
"administrator"
];
}
public override execute(context: ICommandContext): ICommandReturnContext {
if (!existsSync(`${process.cwd()}/data/rules/${context.message.guild?.id}.json`)) {
const errorEmbed = new ErrorEmbed(context, "Rules file doesn't exist");
errorEmbed.SendToCurrentChannel();
return {
commandContext: context,
embeds: [errorEmbed]
};
}
const rulesFile = readFileSync(`${process.cwd()}/data/rules/${context.message.guild?.id}.json`).toString();
const rules = JSON.parse(rulesFile) as IRules[];
const embeds: PublicEmbed[] = [];
rules.forEach(rule => {
const embed = new PublicEmbed(context, rule.title || "", rule.description?.join("\n") || "");
embed.setImage(rule.image || "");
embed.setFooter(rule.footer || "");
embeds.push(embed);
});
embeds.forEach(x => x.SendToCurrentChannel());
return {
commandContext: context,
embeds: embeds
};
}
}