card-drop/src/buttonEvents/Reroll.ts
Ethan Lane b06fe11871 Add the amount of currency a user has to the drop command ()
- Updated the card embed generator to use fields instead of just dumping everything in the description
- Add the currency a user has to the embed as a field



Reviewed-on: 
Reviewed-by: VylpesTester <tester@vylpes.com>
Co-authored-by: Ethan Lane <ethan@vylpes.com>
Co-committed-by: Ethan Lane <ethan@vylpes.com>
2024-07-06 19:16:16 +01:00

81 lines
3.3 KiB
TypeScript

import { AttachmentBuilder, ButtonInteraction } from "discord.js";
import { ButtonEvent } from "../type/buttonEvent";
import { readFileSync } from "fs";
import { v4 } from "uuid";
import { CoreClient } from "../client/client";
import Inventory from "../database/entities/app/Inventory";
import Config from "../database/entities/app/Config";
import CardDropHelperMetadata from "../helpers/CardDropHelperMetadata";
import path from "path";
import AppLogger from "../client/appLogger";
import User from "../database/entities/app/User";
import CardConstants from "../constants/CardConstants";
export default class Reroll extends ButtonEvent {
public override async execute(interaction: ButtonInteraction) {
if (!CoreClient.AllowDrops) {
await interaction.reply("Bot is currently syncing, please wait until its done.");
return;
}
if (await Config.GetValue("safemode") == "true") {
AppLogger.LogWarn("Button/Reroll", "Safe Mode is active, refusing to send next drop.");
await interaction.reply("Safe Mode has been activated, please resync to continue.");
return;
}
let user = await User.FetchOneById(User, interaction.user.id);
if (!user) {
user = new User(interaction.user.id, CardConstants.StartingCurrency);
await user.Save(User, user);
AppLogger.LogInfo("Commands/Drop", `New user (${interaction.user.id}) saved to the database`);
}
if (user.Currency < CardConstants.ClaimCost) {
await interaction.reply(`Not enough currency! You need ${CardConstants.ClaimCost} currency, you have ${user.Currency}!`);
return;
}
const randomCard = CardDropHelperMetadata.GetRandomCard();
if (!randomCard) {
await interaction.reply("Unable to fetch card, please try again.");
return;
}
await interaction.deferReply();
try {
AppLogger.LogVerbose("Button/Reroll", `Sending next drop: ${randomCard.card.id} (${randomCard.card.name})`);
const image = readFileSync(path.join(process.env.DATA_DIR!, "cards", randomCard.card.path));
const imageFileName = randomCard.card.path.split("/").pop()!;
const attachment = new AttachmentBuilder(image, { name: imageFileName });
const inventory = await Inventory.FetchOneByCardNumberAndUserId(interaction.user.id, randomCard.card.id);
const quantityClaimed = inventory ? inventory.Quantity : 0;
const embed = CardDropHelperMetadata.GenerateDropEmbed(randomCard, quantityClaimed, imageFileName, undefined, user.Currency);
const claimId = v4();
const row = CardDropHelperMetadata.GenerateDropButtons(randomCard, claimId, interaction.user.id);
await interaction.editReply({
embeds: [ embed ],
files: [ attachment ],
components: [ row ],
});
CoreClient.ClaimId = claimId;
} catch (e) {
AppLogger.LogError("Button/Reroll", `Error sending next drop for card ${randomCard.card.id}: ${e}`);
await interaction.editReply(`Unable to send next drop. Please try again, and report this if it keeps happening. (${randomCard.card.id})`);
}
}
}