Create ability to drop multiple cards in a row #376
8 changed files with 348 additions and 11 deletions
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@ -58,7 +58,7 @@ export default class Claim extends ButtonEvent {
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if (!inventory) {
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inventory = new Inventory(userId, cardNumber, 1);
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} else {
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inventory.SetQuantity(inventory.Quantity + 1);
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inventory.AddQuantity(1);
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}
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await inventory.Save(Inventory, inventory);
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213
src/buttonEvents/Multidrop.ts
Normal file
213
src/buttonEvents/Multidrop.ts
Normal file
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@ -0,0 +1,213 @@
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import { AttachmentBuilder, ButtonInteraction, EmbedBuilder } from "discord.js";
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import { ButtonEvent } from "../type/buttonEvent";
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import AppLogger from "../client/appLogger";
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import CardDropHelperMetadata from "../helpers/CardDropHelperMetadata";
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import Inventory from "../database/entities/app/Inventory";
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import EmbedColours from "../constants/EmbedColours";
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import { readFileSync } from "fs";
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import path from "path";
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import ErrorMessages from "../constants/ErrorMessages";
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import User from "../database/entities/app/User";
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import { GetSacrificeAmount } from "../constants/CardRarity";
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export default class Multidrop extends ButtonEvent {
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public override async execute(interaction: ButtonInteraction) {
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const action = interaction.customId.split(" ")[1];
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switch (action) {
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case "keep":
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await this.Keep(interaction);
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break;
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case "sacrifice":
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await this.Sacrifice(interaction);
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break;
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default:
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await interaction.reply("Invalid action");
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AppLogger.LogError("Button/Multidrop", `Invalid action, ${action}`);
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}
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}
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private async Keep(interaction: ButtonInteraction) {
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const cardNumber = interaction.customId.split(" ")[2];
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let cardsRemaining = Number(interaction.customId.split(" ")[3]) || 0;
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const userId = interaction.customId.split(" ")[4];
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if (interaction.user.id != userId) {
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await interaction.reply("You're not the user this drop was made for!");
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return;
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}
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const card = CardDropHelperMetadata.GetCardByCardNumber(cardNumber);
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if (!card) {
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await interaction.reply("Unable to find card.");
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AppLogger.LogWarn("Button/Multidrop/Keep", `Card not found, ${cardNumber}`);
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return;
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}
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if (cardsRemaining < 0) {
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await interaction.reply("Your multidrop has ran out! Please buy a new one!");
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return;
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}
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const user = await User.FetchOneById(User, interaction.user.id);
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if (!user) {
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AppLogger.LogWarn("Button/Multidrop/Keep", ErrorMessages.UnableToFetchUser);
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await interaction.reply(ErrorMessages.UnableToFetchUser);
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return;
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}
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// Claim
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let inventory = await Inventory.FetchOneByCardNumberAndUserId(interaction.user.id, cardNumber);
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if (!inventory) {
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inventory = new Inventory(interaction.user.id, cardNumber, 1);
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} else {
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inventory.AddQuantity(1);
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}
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await inventory.Save(Inventory, inventory);
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// Pack has ran out
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if (cardsRemaining == 0) {
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const embed = new EmbedBuilder()
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.setDescription("Your multidrop has ran out! Please buy a new one!")
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.setColor(EmbedColours.Ok);
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await interaction.update({
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embeds: [ embed ],
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attachments: [],
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components: [],
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});
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return;
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}
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// Drop next card
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const randomCard = CardDropHelperMetadata.GetRandomCard();
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cardsRemaining -= 1;
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if (!randomCard) {
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AppLogger.LogWarn("Button/Multidrop/Keep", ErrorMessages.UnableToFetchCard);
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await interaction.reply(ErrorMessages.UnableToFetchCard);
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return;
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}
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await interaction.deferUpdate();
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try {
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const image = readFileSync(path.join(process.env.DATA_DIR!, "cards", randomCard.card.path));
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const imageFileName = randomCard.card.path.split("/").pop()!;
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const attachment = new AttachmentBuilder(image, { name: imageFileName });
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const inventory = await Inventory.FetchOneByCardNumberAndUserId(interaction.user.id, randomCard.card.id);
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const quantityClaimed = inventory ? inventory.Quantity : 0;
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const embed = CardDropHelperMetadata.GenerateMultidropEmbed(randomCard, quantityClaimed, imageFileName, cardsRemaining, undefined, user.Currency);
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const row = CardDropHelperMetadata.GenerateMultidropButtons(randomCard, cardsRemaining, interaction.user.id, cardsRemaining < 0);
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await interaction.editReply({
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embeds: [ embed ],
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files: [ attachment ],
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components: [ row ],
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});
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} catch (e) {
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AppLogger.LogError("Button/Multidrop/Keep", `Error sending next drop for card ${randomCard.card.id}: ${e}`);
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await interaction.editReply(`Unable to send next drop. Please try again, and report this if it keeps happening. (${randomCard.card.id})`);
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}
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}
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private async Sacrifice(interaction: ButtonInteraction) {
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const cardNumber = interaction.customId.split(" ")[2];
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let cardsRemaining = Number(interaction.customId.split(" ")[3]) || 0;
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const userId = interaction.customId.split(" ")[4];
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if (interaction.user.id != userId) {
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await interaction.reply("You're not the user this drop was made for!");
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return;
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}
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const card = CardDropHelperMetadata.GetCardByCardNumber(cardNumber);
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if (!card) {
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await interaction.reply("Unable to find card.");
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AppLogger.LogWarn("Button/Multidrop/Sacrifice", `Card not found, ${cardNumber}`);
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return;
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}
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if (cardsRemaining < 0) {
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await interaction.reply("Your multidrop has ran out! Please buy a new one!");
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return;
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}
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const user = await User.FetchOneById(User, interaction.user.id);
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if (!user) {
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AppLogger.LogWarn("Button/Multidrop/Sacrifice", ErrorMessages.UnableToFetchUser);
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await interaction.reply(ErrorMessages.UnableToFetchUser);
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return;
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}
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// Sacrifice
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const sacrificeAmount = GetSacrificeAmount(card.card.type);
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user.AddCurrency(sacrificeAmount);
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await user.Save(User, user);
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// Pack has ran out
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if (cardsRemaining == 0) {
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const embed = new EmbedBuilder()
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.setDescription("Your multidrop has ran out! Please buy a new one!")
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.setColor(EmbedColours.Ok);
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await interaction.update({
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embeds: [ embed ],
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attachments: [],
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components: [],
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});
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return;
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}
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// Drop next card
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const randomCard = CardDropHelperMetadata.GetRandomCard();
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cardsRemaining -= 1;
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if (!randomCard) {
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AppLogger.LogWarn("Button/Multidrop/Sacrifice", ErrorMessages.UnableToFetchCard);
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await interaction.reply(ErrorMessages.UnableToFetchCard);
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return;
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}
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await interaction.deferUpdate();
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try {
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const image = readFileSync(path.join(process.env.DATA_DIR!, "cards", randomCard.card.path));
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const imageFileName = randomCard.card.path.split("/").pop()!;
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const attachment = new AttachmentBuilder(image, { name: imageFileName });
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const inventory = await Inventory.FetchOneByCardNumberAndUserId(interaction.user.id, randomCard.card.id);
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const quantityClaimed = inventory ? inventory.Quantity : 0;
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const embed = CardDropHelperMetadata.GenerateMultidropEmbed(randomCard, quantityClaimed, imageFileName, cardsRemaining, undefined, user.Currency);
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const row = CardDropHelperMetadata.GenerateMultidropButtons(randomCard, cardsRemaining, interaction.user.id, cardsRemaining < 0);
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await interaction.editReply({
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embeds: [ embed ],
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files: [ attachment ],
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components: [ row ],
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});
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} catch (e) {
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AppLogger.LogError("Button/Multidrop/Sacrifice", `Error sending next drop for card ${randomCard.card.id}: ${e}`);
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await interaction.editReply(`Unable to send next drop. Please try again, and report this if it keeps happening. (${randomCard.card.id})`);
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}
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}
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}
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@ -10,6 +10,7 @@ import path from "path";
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import AppLogger from "../client/appLogger";
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import User from "../database/entities/app/User";
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import CardConstants from "../constants/CardConstants";
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import ErrorMessages from "../constants/ErrorMessages";
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export default class Drop extends Command {
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constructor() {
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@ -22,14 +23,13 @@ export default class Drop extends Command {
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public override async execute(interaction: CommandInteraction) {
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if (!CoreClient.AllowDrops) {
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await interaction.reply("Bot is currently syncing, please wait until its done.");
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await interaction.reply(ErrorMessages.BotSyncing);
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return;
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}
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if (await Config.GetValue("safemode") == "true") {
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AppLogger.LogWarn("Commands/Drop", "Safe Mode is active, refusing to send next drop.");
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await interaction.reply("Safe Mode has been activated, please resync to continue.");
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AppLogger.LogWarn("Commands/Drop", ErrorMessages.SafeMode);
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await interaction.reply(ErrorMessages.SafeMode);
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return;
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}
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@ -43,16 +43,15 @@ export default class Drop extends Command {
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}
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if (user.Currency < CardConstants.ClaimCost) {
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await interaction.reply(`Not enough currency! You need ${CardConstants.ClaimCost} currency, you have ${user.Currency}!`);
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await interaction.reply(ErrorMessages.NotEnoughCurrency(CardConstants.ClaimCost, user.Currency));
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return;
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}
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const randomCard = CardDropHelperMetadata.GetRandomCard();
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if (!randomCard) {
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AppLogger.LogWarn("Commands/Drop", "Unable to fetch card, please try again. (randomCard is null)");
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await interaction.reply("Unable to fetch card, please try again.");
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AppLogger.LogWarn("Commands/Drop", ErrorMessages.UnableToFetchCard);
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await interaction.reply(ErrorMessages.UnableToFetchCard);
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return;
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}
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87
src/commands/multidrop.ts
Normal file
87
src/commands/multidrop.ts
Normal file
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@ -0,0 +1,87 @@
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import { AttachmentBuilder, CommandInteraction, SlashCommandBuilder } from "discord.js";
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import { Command } from "../type/command";
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import { CoreClient } from "../client/client";
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import ErrorMessages from "../constants/ErrorMessages";
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import Config from "../database/entities/app/Config";
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import AppLogger from "../client/appLogger";
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import User from "../database/entities/app/User";
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import CardConstants from "../constants/CardConstants";
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import CardDropHelperMetadata from "../helpers/CardDropHelperMetadata";
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import { readFileSync } from "fs";
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import path from "path";
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import Inventory from "../database/entities/app/Inventory";
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export default class Multidrop extends Command {
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constructor() {
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super();
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this.CommandBuilder = new SlashCommandBuilder()
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.setName("multidrop")
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.setDescription("Drop 11 cards for the price of 10!");
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}
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public override async execute(interaction: CommandInteraction) {
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if (!CoreClient.AllowDrops) {
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await interaction.reply(ErrorMessages.BotSyncing);
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return;
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}
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if (await Config.GetValue("safemode") == "true") {
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AppLogger.LogWarn("Commands/Multidrop", ErrorMessages.SafeMode);
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await interaction.reply(ErrorMessages.SafeMode);
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return;
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}
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let user = await User.FetchOneById(User, interaction.user.id);
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if (!user) {
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user = new User(interaction.user.id, CardConstants.StartingCurrency);
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await user.Save(User, user);
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AppLogger.LogInfo("Commands/Multidrop", `New user (${interaction.user.id}) saved to the database`);
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}
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if (user.Currency < CardConstants.MultidropCost) {
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await interaction.reply(ErrorMessages.NotEnoughCurrency(CardConstants.MultidropCost, user.Currency));
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return;
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}
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user.RemoveCurrency(CardConstants.MultidropCost);
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await user.Save(User, user);
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const randomCard = CardDropHelperMetadata.GetRandomCard();
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const cardsRemaining = CardConstants.MultidropQuantity - 1;
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if (!randomCard) {
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AppLogger.LogWarn("Commands/Multidrop", ErrorMessages.UnableToFetchCard);
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await interaction.reply(ErrorMessages.UnableToFetchCard);
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return;
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}
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await interaction.deferReply();
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try {
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const image = readFileSync(path.join(process.env.DATA_DIR!, "cards", randomCard.card.path));
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const imageFileName = randomCard.card.path.split("/").pop()!;
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const attachment = new AttachmentBuilder(image, { name: imageFileName });
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const inventory = await Inventory.FetchOneByCardNumberAndUserId(interaction.user.id, randomCard.card.id);
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const quantityClaimed = inventory ? inventory.Quantity : 0;
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const embed = CardDropHelperMetadata.GenerateMultidropEmbed(randomCard, quantityClaimed, imageFileName, cardsRemaining, undefined, user.Currency);
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const row = CardDropHelperMetadata.GenerateMultidropButtons(randomCard, cardsRemaining, interaction.user.id);
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await interaction.editReply({
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embeds: [ embed ],
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files: [ attachment ],
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components: [ row ],
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});
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} catch (e) {
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AppLogger.LogError("Commands/Multidrop", `Error sending next drop for card ${randomCard.card.id}: ${e}`);
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await interaction.editReply(`Unable to send next drop. Please try again, and report this if it keeps happening. (${randomCard.card.id})`);
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}
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}
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}
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@ -3,4 +3,8 @@ export default class CardConstants {
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public static readonly TimerGiveAmount = 10;
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public static readonly DailyCurrency = 100;
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public static readonly StartingCurrency = 300;
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// Multidrop
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public static readonly MultidropCost = this.ClaimCost * 10;
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public static readonly MultidropQuantity = 11;
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}
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8
src/constants/ErrorMessages.ts
Normal file
8
src/constants/ErrorMessages.ts
Normal file
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@ -0,0 +1,8 @@
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export default class ErrorMessages {
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public static readonly BotSyncing = "Bot is currently syncing, please wait until its done.";
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public static readonly SafeMode = "Safe Mode has been activated, please resync to continue.";
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public static readonly UnableToFetchCard = "Unable to fetch card, please try again.";
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public static readonly UnableToFetchUser = "Unable to fetch user, please try again.";
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public static readonly NotEnoughCurrency = (need: number, have: number) => `Not enough currency! You need ${need} currency, you have ${have}!`;
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}
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@ -1,5 +1,5 @@
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import { ActionRowBuilder, ButtonBuilder, ButtonStyle, EmbedBuilder } from "discord.js";
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import { CardRarity, CardRarityToColour, CardRarityToString } from "../constants/CardRarity";
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import { CardRarity, CardRarityToColour, CardRarityToString, GetSacrificeAmount } from "../constants/CardRarity";
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import CardRarityChances from "../constants/CardRarityChances";
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import { DropResult } from "../contracts/SeriesMetadata";
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import { CoreClient } from "../client/client";
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@ -149,4 +149,26 @@ export default class CardDropHelperMetadata {
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.setLabel("Reroll")
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.setStyle(ButtonStyle.Secondary));
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}
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public static GenerateMultidropEmbed(drop: DropResult, quantityClaimed: number, imageFileName: string, cardsRemaining: number, claimedBy?: string, currency?: number): EmbedBuilder {
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const dropEmbed = this.GenerateDropEmbed(drop, quantityClaimed, imageFileName, claimedBy, currency);
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dropEmbed.setFooter({ text: `${dropEmbed.data.footer?.text} · ${cardsRemaining} Remaining`});
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return dropEmbed;
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}
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public static GenerateMultidropButtons(drop: DropResult, cardsRemaining: number, userId: string, disabled = false): ActionRowBuilder<ButtonBuilder> {
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return new ActionRowBuilder<ButtonBuilder>()
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.addComponents(
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new ButtonBuilder()
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.setCustomId(`multidrop keep ${drop.card.id} ${cardsRemaining} ${userId}`)
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.setLabel("Keep")
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.setStyle(ButtonStyle.Primary)
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.setDisabled(disabled),
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new ButtonBuilder()
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.setCustomId(`multidrop sacrifice ${drop.card.id} ${cardsRemaining} ${userId}`)
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.setLabel(`Sacrifice (+${GetSacrificeAmount(drop.card.type)} 🪙)`)
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.setStyle(ButtonStyle.Secondary));
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}
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}
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@ -11,6 +11,7 @@ import Gdrivesync from "./commands/gdrivesync";
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import Give from "./commands/give";
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import Id from "./commands/id";
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import Inventory from "./commands/inventory";
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import Multidrop from "./commands/multidrop";
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import Resync from "./commands/resync";
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import Sacrifice from "./commands/sacrifice";
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import Series from "./commands/series";
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@ -25,6 +26,7 @@ import Droprarity from "./commands/stage/droprarity";
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// Button Event Imports
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import Claim from "./buttonEvents/Claim";
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import InventoryButtonEvent from "./buttonEvents/Inventory";
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import MultidropButtonEvent from "./buttonEvents/Multidrop";
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import Reroll from "./buttonEvents/Reroll";
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import SacrificeButtonEvent from "./buttonEvents/Sacrifice";
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import SeriesEvent from "./buttonEvents/Series";
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@ -46,6 +48,7 @@ export default class Registry {
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CoreClient.RegisterCommand("give", new Give());
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CoreClient.RegisterCommand("id", new Id());
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CoreClient.RegisterCommand("inventory", new Inventory());
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CoreClient.RegisterCommand("multidrop", new Multidrop());
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CoreClient.RegisterCommand("resync", new Resync());
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CoreClient.RegisterCommand("sacrifice", new Sacrifice());
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CoreClient.RegisterCommand("series", new Series());
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@ -61,6 +64,7 @@ export default class Registry {
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public static RegisterButtonEvents() {
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CoreClient.RegisterButtonEvent("claim", new Claim());
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CoreClient.RegisterButtonEvent("inventory", new InventoryButtonEvent());
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CoreClient.RegisterButtonEvent("multidrop", new MultidropButtonEvent());
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CoreClient.RegisterButtonEvent("reroll", new Reroll());
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CoreClient.RegisterButtonEvent("sacrifice", new SacrificeButtonEvent());
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CoreClient.RegisterButtonEvent("series", new SeriesEvent());
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