Create ability to drop multiple cards in a row #376
1 changed files with 2 additions and 0 deletions
|
@ -26,6 +26,7 @@ import Droprarity from "./commands/stage/droprarity";
|
||||||
// Button Event Imports
|
// Button Event Imports
|
||||||
import Claim from "./buttonEvents/Claim";
|
import Claim from "./buttonEvents/Claim";
|
||||||
import InventoryButtonEvent from "./buttonEvents/Inventory";
|
import InventoryButtonEvent from "./buttonEvents/Inventory";
|
||||||
|
import MultidropButtonEvent from "./buttonEvents/Multidrop";
|
||||||
import Reroll from "./buttonEvents/Reroll";
|
import Reroll from "./buttonEvents/Reroll";
|
||||||
import SacrificeButtonEvent from "./buttonEvents/Sacrifice";
|
import SacrificeButtonEvent from "./buttonEvents/Sacrifice";
|
||||||
import SeriesEvent from "./buttonEvents/Series";
|
import SeriesEvent from "./buttonEvents/Series";
|
||||||
|
@ -63,6 +64,7 @@ export default class Registry {
|
||||||
public static RegisterButtonEvents() {
|
public static RegisterButtonEvents() {
|
||||||
CoreClient.RegisterButtonEvent("claim", new Claim());
|
CoreClient.RegisterButtonEvent("claim", new Claim());
|
||||||
CoreClient.RegisterButtonEvent("inventory", new InventoryButtonEvent());
|
CoreClient.RegisterButtonEvent("inventory", new InventoryButtonEvent());
|
||||||
|
CoreClient.RegisterButtonEvent("multidrop", new MultidropButtonEvent());
|
||||||
CoreClient.RegisterButtonEvent("reroll", new Reroll());
|
CoreClient.RegisterButtonEvent("reroll", new Reroll());
|
||||||
CoreClient.RegisterButtonEvent("sacrifice", new SacrificeButtonEvent());
|
CoreClient.RegisterButtonEvent("sacrifice", new SacrificeButtonEvent());
|
||||||
CoreClient.RegisterButtonEvent("series", new SeriesEvent());
|
CoreClient.RegisterButtonEvent("series", new SeriesEvent());
|
||||||
|
|
Loading…
Reference in a new issue