Create ability to drop multiple cards in a row #376

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Vylpes merged 8 commits from feature/262-multidrop into develop 2024-10-12 17:30:20 +01:00
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@ -8,6 +8,7 @@ import { readFileSync } from "fs";
import path from "path";
import ErrorMessages from "../constants/ErrorMessages";
import User from "../database/entities/app/User";
import { GetSacrificeAmount } from "../constants/CardRarity";
export default class Multidrop extends ButtonEvent {
public override async execute(interaction: ButtonInteraction) {
@ -17,13 +18,16 @@ export default class Multidrop extends ButtonEvent {
case "keep":
await this.Keep(interaction);
break;
case "sacrifice":
await this.Sacrifice(interaction);
break;
default:
await interaction.reply("Invalid action");
AppLogger.LogError("Button/Multidrop", `Invalid action, ${action}`);
}
}
public async Keep(interaction: ButtonInteraction) {
private async Keep(interaction: ButtonInteraction) {
const cardNumber = interaction.customId.split(" ")[2];
let cardsRemaining = Number(interaction.customId.split(" ")[3]) || 0;
const userId = interaction.customId.split(" ")[4];
@ -111,4 +115,89 @@ export default class Multidrop extends ButtonEvent {
await interaction.reply(`Unable to send next drop. Please try again, and report this if it keeps happening. (${randomCard.card.id})`);
}
}
private async Sacrifice(interaction: ButtonInteraction) {
const cardNumber = interaction.customId.split(" ")[2];
let cardsRemaining = Number(interaction.customId.split(" ")[3]) || 0;
const userId = interaction.customId.split(" ")[4];
if (interaction.user.id != userId) {
await interaction.reply("You're not the user this drop was made for!");
return;
}
const card = CardDropHelperMetadata.GetCardByCardNumber(cardNumber);
if (!card) {
await interaction.reply("Unable to find card.");
AppLogger.LogWarn("Button/Multidrop/Sacrifice", `Card not found, ${cardNumber}`);
return;
}
if (cardsRemaining < 0) {
await interaction.reply("Your multidrop has ran out! Please buy a new one!");
return;
}
const user = await User.FetchOneById(User, interaction.user.id);
if (!user) {
AppLogger.LogWarn("Button/Multidrop/Sacrifice", ErrorMessages.UnableToFetchUser);
await interaction.reply(ErrorMessages.UnableToFetchUser);
return;
}
// Sacrifice
const sacrificeAmount = GetSacrificeAmount(card.card.type);
user.AddCurrency(sacrificeAmount);
await user.Save(User, user);
// Pack has ran out
if (cardsRemaining == 0) {
const embed = new EmbedBuilder()
.setDescription("Your multidrop has ran out! Please buy a new one!")
.setColor(EmbedColours.Ok);
await interaction.update({ embeds: [ embed ]});
return;
}
// Drop next card
const randomCard = CardDropHelperMetadata.GetRandomCard();
cardsRemaining -= 1;
if (!randomCard) {
AppLogger.LogWarn("Button/Multidrop/Keep", ErrorMessages.UnableToFetchCard);
await interaction.reply(ErrorMessages.UnableToFetchCard);
return;
}
await interaction.deferUpdate();
try {
const image = readFileSync(path.join(process.env.DATA_DIR!, "cards", ));
const imageFileName = randomCard.card.path.split("/").pop()!;
const attachment = new AttachmentBuilder(image, { name: imageFileName });
const inventory = await Inventory.FetchOneByCardNumberAndUserId(interaction.user.id, randomCard.card.id);
const quantityClaimed = inventory ? inventory.Quantity : 0;
const embed = CardDropHelperMetadata.GenerateMultidropEmbed(randomCard, quantityClaimed, imageFileName, cardsRemaining, undefined, user.Currency);
const row = CardDropHelperMetadata.GenerateMultidropButtons(randomCard, cardsRemaining, interaction.user.id, cardsRemaining < 0);
await interaction.update({
embeds: [ embed ],
files: [ attachment ],
components: [ row ],
});
} catch (e) {
AppLogger.LogError("Button/Multidrop/Keep", `Error sending next drop for card ${randomCard.card.id}: ${e}`);
await interaction.reply(`Unable to send next drop. Please try again, and report this if it keeps happening. (${randomCard.card.id})`);
}
}
}