Create ability to drop multiple cards in a row #376
1 changed files with 90 additions and 1 deletions
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@ -8,6 +8,7 @@ import { readFileSync } from "fs";
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import path from "path";
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import path from "path";
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import ErrorMessages from "../constants/ErrorMessages";
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import ErrorMessages from "../constants/ErrorMessages";
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import User from "../database/entities/app/User";
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import User from "../database/entities/app/User";
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import { GetSacrificeAmount } from "../constants/CardRarity";
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export default class Multidrop extends ButtonEvent {
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export default class Multidrop extends ButtonEvent {
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public override async execute(interaction: ButtonInteraction) {
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public override async execute(interaction: ButtonInteraction) {
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@ -17,13 +18,16 @@ export default class Multidrop extends ButtonEvent {
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case "keep":
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case "keep":
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await this.Keep(interaction);
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await this.Keep(interaction);
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break;
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break;
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case "sacrifice":
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await this.Sacrifice(interaction);
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break;
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default:
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default:
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await interaction.reply("Invalid action");
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await interaction.reply("Invalid action");
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AppLogger.LogError("Button/Multidrop", `Invalid action, ${action}`);
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AppLogger.LogError("Button/Multidrop", `Invalid action, ${action}`);
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}
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}
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}
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}
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public async Keep(interaction: ButtonInteraction) {
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private async Keep(interaction: ButtonInteraction) {
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const cardNumber = interaction.customId.split(" ")[2];
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const cardNumber = interaction.customId.split(" ")[2];
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let cardsRemaining = Number(interaction.customId.split(" ")[3]) || 0;
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let cardsRemaining = Number(interaction.customId.split(" ")[3]) || 0;
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const userId = interaction.customId.split(" ")[4];
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const userId = interaction.customId.split(" ")[4];
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@ -111,4 +115,89 @@ export default class Multidrop extends ButtonEvent {
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await interaction.reply(`Unable to send next drop. Please try again, and report this if it keeps happening. (${randomCard.card.id})`);
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await interaction.reply(`Unable to send next drop. Please try again, and report this if it keeps happening. (${randomCard.card.id})`);
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}
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}
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}
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}
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private async Sacrifice(interaction: ButtonInteraction) {
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const cardNumber = interaction.customId.split(" ")[2];
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let cardsRemaining = Number(interaction.customId.split(" ")[3]) || 0;
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const userId = interaction.customId.split(" ")[4];
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if (interaction.user.id != userId) {
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await interaction.reply("You're not the user this drop was made for!");
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return;
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}
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const card = CardDropHelperMetadata.GetCardByCardNumber(cardNumber);
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if (!card) {
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await interaction.reply("Unable to find card.");
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AppLogger.LogWarn("Button/Multidrop/Sacrifice", `Card not found, ${cardNumber}`);
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return;
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}
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if (cardsRemaining < 0) {
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await interaction.reply("Your multidrop has ran out! Please buy a new one!");
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return;
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}
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const user = await User.FetchOneById(User, interaction.user.id);
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if (!user) {
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AppLogger.LogWarn("Button/Multidrop/Sacrifice", ErrorMessages.UnableToFetchUser);
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await interaction.reply(ErrorMessages.UnableToFetchUser);
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return;
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}
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// Sacrifice
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const sacrificeAmount = GetSacrificeAmount(card.card.type);
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user.AddCurrency(sacrificeAmount);
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await user.Save(User, user);
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// Pack has ran out
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if (cardsRemaining == 0) {
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const embed = new EmbedBuilder()
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.setDescription("Your multidrop has ran out! Please buy a new one!")
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.setColor(EmbedColours.Ok);
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await interaction.update({ embeds: [ embed ]});
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return;
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}
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// Drop next card
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const randomCard = CardDropHelperMetadata.GetRandomCard();
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cardsRemaining -= 1;
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if (!randomCard) {
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AppLogger.LogWarn("Button/Multidrop/Keep", ErrorMessages.UnableToFetchCard);
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await interaction.reply(ErrorMessages.UnableToFetchCard);
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return;
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}
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await interaction.deferUpdate();
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try {
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const image = readFileSync(path.join(process.env.DATA_DIR!, "cards", ));
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const imageFileName = randomCard.card.path.split("/").pop()!;
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const attachment = new AttachmentBuilder(image, { name: imageFileName });
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const inventory = await Inventory.FetchOneByCardNumberAndUserId(interaction.user.id, randomCard.card.id);
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const quantityClaimed = inventory ? inventory.Quantity : 0;
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const embed = CardDropHelperMetadata.GenerateMultidropEmbed(randomCard, quantityClaimed, imageFileName, cardsRemaining, undefined, user.Currency);
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const row = CardDropHelperMetadata.GenerateMultidropButtons(randomCard, cardsRemaining, interaction.user.id, cardsRemaining < 0);
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await interaction.update({
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embeds: [ embed ],
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files: [ attachment ],
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components: [ row ],
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});
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} catch (e) {
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AppLogger.LogError("Button/Multidrop/Keep", `Error sending next drop for card ${randomCard.card.id}: ${e}`);
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await interaction.reply(`Unable to send next drop. Please try again, and report this if it keeps happening. (${randomCard.card.id})`);
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}
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}
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}
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}
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