Create sacrifice command #225
5 changed files with 247 additions and 0 deletions
147
src/buttonEvents/Sacrifice.ts
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147
src/buttonEvents/Sacrifice.ts
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import { ActionRowBuilder, ButtonBuilder, ButtonInteraction, ButtonStyle, EmbedBuilder } from "discord.js";
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import { ButtonEvent } from "../type/buttonEvent";
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import Inventory from "../database/entities/app/Inventory";
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import CardDropHelperMetadata from "../helpers/CardDropHelperMetadata";
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import { CardRarityToString, GetSacrificeAmount } from "../constants/CardRarity";
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import EmbedColours from "../constants/EmbedColours";
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import User from "../database/entities/app/User";
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export default class Sacrifice extends ButtonEvent {
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public override async execute(interaction: ButtonInteraction) {
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const subcommand = interaction.customId.split(" ")[1];
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switch(subcommand) {
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case "confirm":
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await this.confirm(interaction);
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break;
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case "cancel":
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await this.cancel(interaction);
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break;
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}
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}
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private async confirm(interaction: ButtonInteraction) {
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const userId = interaction.customId.split(" ")[2];
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const cardNumber = interaction.customId.split(" ")[3];
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const cardInInventory = await Inventory.FetchOneByCardNumberAndUserId(userId, cardNumber);
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if (!cardInInventory) {
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await interaction.reply("Unable to find card in inventory.");
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return;
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}
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const cardData = CardDropHelperMetadata.GetCardByCardNumber(cardNumber);
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if (!cardData) {
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await interaction.reply("Unable to find card in the database.");
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return;
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}
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const user = await User.FetchOneById(User, userId);
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if (!user) {
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await interaction.reply("Unable to find user in database.");
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return;
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}
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cardInInventory.RemoveQuantity(1);
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await cardInInventory.Save(Inventory, cardInInventory);
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const cardValue = GetSacrificeAmount(cardData.card.type);
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const cardRarityString = CardRarityToString(cardData.card.type);
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user.AddCurrency(cardValue);
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await user.Save(User, user);
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const description = [
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`Card: ${cardData.card.name}`,
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`Series: ${cardData.series.name}`,
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`Rarity: ${cardRarityString}`,
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`Quantity Owned: ${cardInInventory.Quantity}`,
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`Sacrifice Amount: ${cardValue}`,
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];
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const embed = new EmbedBuilder()
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.setTitle("Card Sacrificed")
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.setDescription(description.join("\n"))
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.setColor(EmbedColours.Ok)
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.setFooter({ text: `${interaction.user.username} · ${cardData.card.name}` });
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const row = new ActionRowBuilder<ButtonBuilder>()
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.addComponents([
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new ButtonBuilder()
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.setCustomId(`sacrifice confirm ${interaction.user.id} ${cardNumber}`)
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.setLabel("Confirm")
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.setStyle(ButtonStyle.Success)
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.setDisabled(true),
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new ButtonBuilder()
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.setCustomId("sacrifice cancel")
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.setLabel("Cancel")
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.setStyle(ButtonStyle.Secondary)
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.setDisabled(true),
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]);
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await interaction.update({
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embeds: [ embed ],
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components: [ row ],
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});
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}
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private async cancel(interaction: ButtonInteraction) {
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const userId = interaction.customId.split(" ")[2];
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const cardNumber = interaction.customId.split(" ")[3];
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const cardInInventory = await Inventory.FetchOneByCardNumberAndUserId(userId, cardNumber);
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if (!cardInInventory) {
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await interaction.reply("Unable to find card in inventory.");
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return;
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}
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const cardData = CardDropHelperMetadata.GetCardByCardNumber(cardNumber);
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if (!cardData) {
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await interaction.reply("Unable to find card in the database.");
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return;
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}
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const cardValue = GetSacrificeAmount(cardData.card.type);
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const cardRarityString = CardRarityToString(cardData.card.type);
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const description = [
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`Card: ${cardData.card.name}`,
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`Series: ${cardData.series.name}`,
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`Rarity: ${cardRarityString}`,
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`Quantity Owned: ${cardInInventory.Quantity}`,
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`Sacrifice Amount: ${cardValue}`,
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];
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const embed = new EmbedBuilder()
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.setTitle("Sacrifice Cancelled")
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.setDescription(description.join("\n"))
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.setColor(EmbedColours.Error)
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.setFooter({ text: `${interaction.user.username} · ${cardData.card.name}` });
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const row = new ActionRowBuilder<ButtonBuilder>()
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.addComponents([
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new ButtonBuilder()
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.setCustomId(`sacrifice confirm ${interaction.user.id} ${cardNumber}`)
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.setLabel("Confirm")
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.setStyle(ButtonStyle.Success)
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.setDisabled(true),
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new ButtonBuilder()
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.setCustomId("sacrifice cancel")
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.setLabel("Cancel")
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.setStyle(ButtonStyle.Secondary)
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.setDisabled(true),
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]);
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await interaction.update({
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embeds: [ embed ],
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components: [ row ],
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});
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}
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}
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73
src/commands/sacrifice.ts
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73
src/commands/sacrifice.ts
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@ -0,0 +1,73 @@
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import { ActionRowBuilder, ButtonBuilder, ButtonStyle, CacheType, CommandInteraction, EmbedBuilder, SlashCommandBuilder } from "discord.js";
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import { Command } from "../type/command";
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import Inventory from "../database/entities/app/Inventory";
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import { CardRarityToString, GetSacrificeAmount } from "../constants/CardRarity";
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import CardDropHelperMetadata from "../helpers/CardDropHelperMetadata";
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import EmbedColours from "../constants/EmbedColours";
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export default class Sacrifice extends Command {
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constructor() {
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super();
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this.CommandBuilder = new SlashCommandBuilder()
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.setName("sacrifice")
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.setDescription("Sacrifices a card for currency")
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.addStringOption(x =>
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x
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.setName("cardnumber")
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.setDescription("The card to sacrifice from your inventory")
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.setRequired(true));
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}
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public override async execute(interaction: CommandInteraction<CacheType>): Promise<void> {
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const cardnumber = interaction.options.get("cardnumber", true);
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const cardInInventory = await Inventory.FetchOneByCardNumberAndUserId(interaction.user.id, cardnumber.value! as string);
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if (!cardInInventory || cardInInventory.Quantity == 0) {
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await interaction.reply("Unable to find card in your inventory.");
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return;
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}
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const cardData = CardDropHelperMetadata.GetCardByCardNumber(cardnumber.value! as string);
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if (!cardData) {
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await interaction.reply("Unable to find card in the database.");
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return;
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}
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const cardValue = GetSacrificeAmount(cardData.card.type);
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const cardRarityString = CardRarityToString(cardData.card.type);
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const description = [
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`Card: ${cardData.card.name}`,
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`Series: ${cardData.series.name}`,
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`Rarity: ${cardRarityString}`,
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`Quantity Owned: ${cardInInventory.Quantity}`,
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`Sacrifice Amount: ${cardValue}`,
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];
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const embed = new EmbedBuilder()
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.setTitle("Sacrifice")
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.setDescription(description.join("\n"))
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.setColor(EmbedColours.Grey)
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.setFooter({ text: `${interaction.user.username} · ${cardData.card.name}` });
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const row = new ActionRowBuilder<ButtonBuilder>()
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.addComponents([
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new ButtonBuilder()
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.setCustomId(`sacrifice confirm ${interaction.user.id} ${cardnumber.value!}`)
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.setLabel("Confirm")
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.setStyle(ButtonStyle.Success),
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new ButtonBuilder()
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.setCustomId(`sacrifice cancel ${interaction.user.id} ${cardnumber.value!}`)
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.setLabel("Cancel")
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.setStyle(ButtonStyle.Secondary),
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]);
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await interaction.reply({
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embeds: [ embed ],
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components: [ row ],
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});
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}
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}
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@ -58,4 +58,21 @@ export function CardRarityParse(rarity: string): CardRarity {
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default:
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default:
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return CardRarity.Unknown;
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return CardRarity.Unknown;
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}
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}
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}
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export function GetSacrificeAmount(rarity: CardRarity): number {
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switch (rarity) {
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case CardRarity.Bronze:
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return 5;
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case CardRarity.Silver:
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return 15;
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case CardRarity.Gold:
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return 30;
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case CardRarity.Manga:
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return 50;
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case CardRarity.Legendary:
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return 100;
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default:
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return 0;
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}
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}
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}
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@ -29,6 +29,12 @@ export default class Inventory extends AppBaseEntity {
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this.Quantity = quantity;
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this.Quantity = quantity;
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}
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}
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public RemoveQuantity(amount: number) {
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if (this.Quantity < amount) return;
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this.Quantity -= amount;
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}
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public AddClaim(claim: Claim) {
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public AddClaim(claim: Claim) {
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this.Claims.push(claim);
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this.Claims.push(claim);
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}
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}
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@ -8,6 +8,7 @@ import Gdrivesync from "./commands/gdrivesync";
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import Give from "./commands/give";
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import Give from "./commands/give";
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import Inventory from "./commands/inventory";
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import Inventory from "./commands/inventory";
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import Resync from "./commands/resync";
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import Resync from "./commands/resync";
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import Sacrifice from "./commands/sacrifice";
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import Series from "./commands/series";
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import Series from "./commands/series";
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import Trade from "./commands/trade";
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import Trade from "./commands/trade";
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import View from "./commands/view";
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import View from "./commands/view";
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@ -20,6 +21,7 @@ import Droprarity from "./commands/stage/droprarity";
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import Claim from "./buttonEvents/Claim";
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import Claim from "./buttonEvents/Claim";
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import InventoryButtonEvent from "./buttonEvents/Inventory";
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import InventoryButtonEvent from "./buttonEvents/Inventory";
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import Reroll from "./buttonEvents/Reroll";
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import Reroll from "./buttonEvents/Reroll";
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import SacrificeButtonEvent from "./buttonEvents/Sacrifice";
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import SeriesEvent from "./buttonEvents/Series";
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import SeriesEvent from "./buttonEvents/Series";
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import TradeButtonEvent from "./buttonEvents/Trade";
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import TradeButtonEvent from "./buttonEvents/Trade";
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@ -32,6 +34,7 @@ export default class Registry {
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CoreClient.RegisterCommand("give", new Give());
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CoreClient.RegisterCommand("give", new Give());
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CoreClient.RegisterCommand("inventory", new Inventory());
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CoreClient.RegisterCommand("inventory", new Inventory());
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CoreClient.RegisterCommand("resync", new Resync());
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CoreClient.RegisterCommand("resync", new Resync());
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CoreClient.RegisterCommand("sacrifice", new Sacrifice());
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CoreClient.RegisterCommand("series", new Series());
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CoreClient.RegisterCommand("series", new Series());
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CoreClient.RegisterCommand("trade", new Trade());
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CoreClient.RegisterCommand("trade", new Trade());
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CoreClient.RegisterCommand("view", new View());
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CoreClient.RegisterCommand("view", new View());
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@ -45,6 +48,7 @@ export default class Registry {
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CoreClient.RegisterButtonEvent("claim", new Claim());
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CoreClient.RegisterButtonEvent("claim", new Claim());
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CoreClient.RegisterButtonEvent("inventory", new InventoryButtonEvent());
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CoreClient.RegisterButtonEvent("inventory", new InventoryButtonEvent());
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CoreClient.RegisterButtonEvent("reroll", new Reroll());
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CoreClient.RegisterButtonEvent("reroll", new Reroll());
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CoreClient.RegisterButtonEvent("sacrifice", new SacrificeButtonEvent());
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CoreClient.RegisterButtonEvent("series", new SeriesEvent());
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CoreClient.RegisterButtonEvent("series", new SeriesEvent());
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CoreClient.RegisterButtonEvent("trade", new TradeButtonEvent());
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CoreClient.RegisterButtonEvent("trade", new TradeButtonEvent());
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}
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}
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