AS a user, I want there to be a consumable item that will let me have a higher chance of a drop i don't have #339
Labels
No labels
blocked
duplicate
needs criteria
needs estimate
needs tests
question
requires documentation
type
admin
type
alert
type
bug
type
change
type
defect
type
dependencies
type
epic
type
investigation
type
spike
type
story
type
subtask
won't fix
No milestone
No project
No assignees
1 participant
Notifications
Total time spent: 7 minutes 28 seconds
Due date
Vylpes
7 minutes 28 seconds
No due date set.
Dependencies
No dependencies set.
Reference
External/card-drop#339
Loading…
Add table
Add a link
Reference in a new issue
No description provided.
Delete branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
SO THAT I can try and get more cards from a series I don't have all of
Acceptance Criteria
GIVEN I am a user
WHEN I run
/effects listTHEN I will see a list of effects that I can apply
GIVEN I am a user
WHEN I run
/effects use <id>THEN I will have the effect of
idapplied to meGIVEN I am a user
WHEN I run
/effects buy <id>THEN I will be able to buy the
ideffectGIVEN I am a user with the higher chance effect
WHEN I drop a card
THEN I will have a higher chance of getting a card I don't have
Subtasks
/effectscommand/effects listsubcommand/effects usesubcommand/effects buysubcommandCreate a "consumable" that lets you for a certain amount of time have a higher chance of getting a card you don't haveto AS a user, I want there to be a consumable item that will let me have a higher chance of a drop i don't haveI want to split this ticket up