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parent
ed52f3e3dc
commit
f8b013a091
2 changed files with 72 additions and 2 deletions
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@ -1,6 +1,7 @@
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import {CommandInteraction, SlashCommandBuilder} from "discord.js";
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import {CommandInteraction, EmbedBuilder, SlashCommandBuilder} from "discord.js";
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import {Command} from "../type/command";
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import EffectHelper from "../helpers/EffectHelper";
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import {EffectDetails} from "../constants/EffectDetails";
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export default class Effects extends Command {
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constructor() {
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@ -15,7 +16,17 @@ export default class Effects extends Command {
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.addNumberOption(x => x
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.setName("page")
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.setDescription("The page number")
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.setMinValue(1)));
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.setMinValue(1)))
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.addSubcommand(x => x
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.setName("use")
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.setDescription("Use an effect in your inventory")
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.addStringOption(y => y
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.setName("id")
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.setDescription("The effect id to use")
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.setRequired(true)
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.setChoices([
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{ name: "Unclaimed Chance Up", value: "unclaimed" },
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])));
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}
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public override async execute(interaction: CommandInteraction) {
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@ -27,6 +38,9 @@ export default class Effects extends Command {
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case "list":
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await this.List(interaction);
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break;
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case "use":
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await this.Use(interaction);
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break;
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}
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}
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@ -42,4 +56,43 @@ export default class Effects extends Command {
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components: [ result.row ],
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});
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}
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private async Use(interaction: CommandInteraction) {
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const id = interaction.options.get("id", true).value!.toString();
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const effectDetail = EffectDetails.get(id);
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if (!effectDetail) {
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await interaction.reply("Unable to find effect!");
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return;
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}
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const now = new Date();
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const whenExpires = new Date(now.getMilliseconds() + effectDetail.duration);
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const result = await EffectHelper.UseEffect(interaction.user.id, id, whenExpires);
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if (result) {
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const embed = new EmbedBuilder()
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.setTitle("Effect Used")
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.setDescription("You now have an active effect!")
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.addFields([
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{
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name: "Effect",
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value: effectDetail.friendlyName,
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inline: true,
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},
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{
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name: "Expires",
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value: `<t:${whenExpires.getMilliseconds()}:f>`,
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inline: true,
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},
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]);
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await interaction.reply({ embeds: [ embed ] });
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return;
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}
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await interaction.reply("Unable to use effect! Please make sure you have it in your inventory");
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}
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}
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17
src/constants/EffectDetails.ts
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17
src/constants/EffectDetails.ts
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@ -0,0 +1,17 @@
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class EffectDetail {
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public readonly id: string;
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public readonly friendlyName: string;
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public readonly duration: number;
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public readonly cost: number;
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constructor(id: string, friendlyName: string, duration: number, cost: number) {
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this.id = id;
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this.friendlyName = friendlyName;
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this.duration = duration;
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this.cost = cost;
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}
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};
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export const EffectDetails = new Map<string, EffectDetail>([
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[ "unclaimed", new EffectDetail("unclaimed", "Unclaimed Chance Up", 24 * 60 * 60 * 1000, 100) ],
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]);
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