Fix sacrificing a dropped card taking from your inventory first (#448)
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- Fix sacrificing a dropped card trying to take it from your inventory instead of just directly from the drop
    - Did it by creating a separate subaction for the sacrifice command, which does the same logic except without checking your inventory, since it wont be coming from there.
- Fix the sacrificed card image showing outside of the embed

#435, #436

Reviewed-on: #448
Reviewed-by: VylpesTester <tester@vylpes.com>
Co-authored-by: Ethan Lane <ethan@vylpes.com>
Co-committed-by: Ethan Lane <ethan@vylpes.com>
This commit is contained in:
Ethan Lane 2025-05-24 10:05:49 +01:00 committed by Vylpes
parent f2c949c78a
commit ecc879cf13
2 changed files with 77 additions and 1 deletions

View file

@ -5,6 +5,7 @@ import { CardRarityToString, GetSacrificeAmount } from "../constants/CardRarity"
import EmbedColours from "../constants/EmbedColours";
import User from "../database/entities/app/User";
import GetCardsHelper from "../helpers/DropHelpers/GetCardsHelper";
import CardConstants from "../constants/CardConstants";
export default class Sacrifice extends ButtonEvent {
public override async execute(interaction: ButtonInteraction) {
@ -17,6 +18,8 @@ export default class Sacrifice extends ButtonEvent {
case "cancel":
await this.cancel(interaction);
break;
case "give":
await this.give(interaction);
}
}
@ -168,4 +171,77 @@ export default class Sacrifice extends ButtonEvent {
components: [ row ],
});
}
private async give(interaction: ButtonInteraction) {
const userId = interaction.customId.split(" ")[2];
const cardNumber = interaction.customId.split(" ")[3];
const quantity = Number(interaction.customId.split(" ")[4]) || 1;
if (userId != interaction.user.id) {
await interaction.reply("Only the user who created this sacrifice can confirm it.");
return;
}
const cardData = GetCardsHelper.GetCardByCardNumber(cardNumber);
if (!cardData) {
await interaction.reply("Unable to find card in the database.");
return;
}
let user = await User.FetchOneById(User, userId);
if (!user) {
user = new User(userId, CardConstants.StartingCurrency);
}
const cardInInventory = await Inventory.FetchOneByCardNumberAndUserId(userId, cardNumber);
let cardQuantity = 0;
if (cardInInventory) {
cardQuantity = cardInInventory.Quantity;
}
const cardValue = GetSacrificeAmount(cardData.card.type) * quantity;
const cardRarityString = CardRarityToString(cardData.card.type);
user.AddCurrency(cardValue);
await user.Save(User, user);
const description = [
`Card: ${cardData.card.name}`,
`Series: ${cardData.series.name}`,
`Rarity: ${cardRarityString}`,
`Quantity Owned: ${cardQuantity}`,
`Quantity To Sacrifice: ${quantity}`,
`Sacrifice Amount: ${cardValue}`,
];
const embed = new EmbedBuilder()
.setTitle("Card Sacrificed")
.setDescription(description.join("\n"))
.setColor(EmbedColours.Green)
.setFooter({ text: `${interaction.user.username}` });
const row = new ActionRowBuilder<ButtonBuilder>()
.addComponents([
new ButtonBuilder()
.setCustomId(`sacrifice confirm ${interaction.user.id} ${cardNumber}`)
.setLabel("Confirm")
.setStyle(ButtonStyle.Success)
.setDisabled(true),
new ButtonBuilder()
.setCustomId("sacrifice cancel")
.setLabel("Cancel")
.setStyle(ButtonStyle.Secondary)
.setDisabled(true),
]);
await interaction.update({
embeds: [ embed ],
components: [ row ],
attachments: [],
});
}
}

View file

@ -77,7 +77,7 @@ export default class DropEmbedHelper {
.setStyle(ButtonStyle.Success)
.setDisabled(disabled),
new ButtonBuilder()
.setCustomId(`sacrifice confirm ${userId} ${drop.card.id} 1`)
.setCustomId(`sacrifice give ${userId} ${drop.card.id} 1`)
.setLabel(`Sacrifice`)
.setStyle(ButtonStyle.Danger),
new ButtonBuilder()