Create an admin command to give a breakdown of card stats
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- Created a command for admins to see what cards have been added by type - Added this information to the logger #350
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3 changed files with 70 additions and 1 deletions
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@ -5,6 +5,7 @@ import { glob } from "glob";
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import { SeriesMetadata } from "../contracts/SeriesMetadata";
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import { CoreClient } from "../client/client";
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import AppLogger from "../client/appLogger";
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import {CardRarity} from "../constants/CardRarity";
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export interface CardMetadataResult {
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IsSuccess: boolean;
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@ -37,7 +38,22 @@ export default class CardMetadataFunction {
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if (cardResult.IsSuccess) {
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CoreClient.Cards = cardResult.Result!;
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AppLogger.LogInfo("Functions/CardMetadataFunction", `Loaded ${CoreClient.Cards.flatMap(x => x.cards).length} cards to database`);
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const allCards = CoreClient.Cards.flatMap(x => x.cards);
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const totalCards = allCards.length;
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const bronzeCards = allCards.filter(x => x.type == CardRarity.Bronze)
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.length;
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const silverCards = allCards.filter(x => x.type == CardRarity.Silver)
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.length;
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const goldCards = allCards.filter(x => x.type == CardRarity.Gold)
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.length;
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const mangaCards = allCards.filter(x => x.type == CardRarity.Manga)
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.length;
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const legendaryCards = allCards.filter(x => x.type == CardRarity.Legendary)
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.length;
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AppLogger.LogInfo("Functions/CardMetadataFunction", `Loaded ${totalCards} cards to database (${bronzeCards} bronze, ${silverCards} silver, ${goldCards} gold, ${mangaCards} manga, ${legendaryCards} legendary)`);
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const duplicateCards = CoreClient.Cards.flatMap(x => x.cards)
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.filter((card, index, self) => self.findIndex(c => c.id === card.id) !== index);
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