Create sacrifice command (#225)
# Description Please include a summary of the change and which issue is fixed. Please also include relevant motivation and context. List any dependencies that are required for this change. - Create sacrifice command to be able to reclaim currency - Add confirmation and cancel button events for the sacrifice command so people can confirm they want to do it #203 ## Type of change Please delete options that are not relevant. - [x] New feature (non-breaking change which adds functionality) # How Has This Been Tested? Please describe the tests that you ran to verify the changes. Provide instructions so we can reproduce. Please also list any relevant details to your test configuration. # Checklist - [ ] My code follows the style guidelines of this project - [ ] I have performed a self-review of my own code - [ ] I have commented my code, particularly in hard-to-understand areas - [ ] I have made corresponding changes to the documentation - [ ] My changes generate no new warnings - [ ] I have added tests that provde my fix is effective or that my feature works - [ ] New and existing unit tests pass locally with my changes - [ ] Any dependent changes have been merged and published in downstream modules Reviewed-on: #225 Reviewed-by: VylpesTester <tester@vylpes.com>
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5 changed files with 247 additions and 0 deletions
147
src/buttonEvents/Sacrifice.ts
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147
src/buttonEvents/Sacrifice.ts
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import { ActionRowBuilder, ButtonBuilder, ButtonInteraction, ButtonStyle, EmbedBuilder } from "discord.js";
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import { ButtonEvent } from "../type/buttonEvent";
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import Inventory from "../database/entities/app/Inventory";
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import CardDropHelperMetadata from "../helpers/CardDropHelperMetadata";
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import { CardRarityToString, GetSacrificeAmount } from "../constants/CardRarity";
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import EmbedColours from "../constants/EmbedColours";
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import User from "../database/entities/app/User";
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export default class Sacrifice extends ButtonEvent {
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public override async execute(interaction: ButtonInteraction) {
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const subcommand = interaction.customId.split(" ")[1];
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switch(subcommand) {
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case "confirm":
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await this.confirm(interaction);
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break;
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case "cancel":
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await this.cancel(interaction);
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break;
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}
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}
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private async confirm(interaction: ButtonInteraction) {
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const userId = interaction.customId.split(" ")[2];
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const cardNumber = interaction.customId.split(" ")[3];
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const cardInInventory = await Inventory.FetchOneByCardNumberAndUserId(userId, cardNumber);
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if (!cardInInventory) {
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await interaction.reply("Unable to find card in inventory.");
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return;
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}
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const cardData = CardDropHelperMetadata.GetCardByCardNumber(cardNumber);
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if (!cardData) {
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await interaction.reply("Unable to find card in the database.");
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return;
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}
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const user = await User.FetchOneById(User, userId);
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if (!user) {
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await interaction.reply("Unable to find user in database.");
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return;
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}
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cardInInventory.RemoveQuantity(1);
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await cardInInventory.Save(Inventory, cardInInventory);
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const cardValue = GetSacrificeAmount(cardData.card.type);
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const cardRarityString = CardRarityToString(cardData.card.type);
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user.AddCurrency(cardValue);
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await user.Save(User, user);
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const description = [
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`Card: ${cardData.card.name}`,
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`Series: ${cardData.series.name}`,
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`Rarity: ${cardRarityString}`,
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`Quantity Owned: ${cardInInventory.Quantity}`,
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`Sacrifice Amount: ${cardValue}`,
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];
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const embed = new EmbedBuilder()
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.setTitle("Card Sacrificed")
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.setDescription(description.join("\n"))
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.setColor(EmbedColours.Ok)
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.setFooter({ text: `${interaction.user.username} · ${cardData.card.name}` });
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const row = new ActionRowBuilder<ButtonBuilder>()
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.addComponents([
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new ButtonBuilder()
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.setCustomId(`sacrifice confirm ${interaction.user.id} ${cardNumber}`)
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.setLabel("Confirm")
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.setStyle(ButtonStyle.Success)
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.setDisabled(true),
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new ButtonBuilder()
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.setCustomId("sacrifice cancel")
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.setLabel("Cancel")
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.setStyle(ButtonStyle.Secondary)
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.setDisabled(true),
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]);
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await interaction.update({
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embeds: [ embed ],
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components: [ row ],
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});
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}
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private async cancel(interaction: ButtonInteraction) {
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const userId = interaction.customId.split(" ")[2];
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const cardNumber = interaction.customId.split(" ")[3];
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const cardInInventory = await Inventory.FetchOneByCardNumberAndUserId(userId, cardNumber);
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if (!cardInInventory) {
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await interaction.reply("Unable to find card in inventory.");
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return;
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}
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const cardData = CardDropHelperMetadata.GetCardByCardNumber(cardNumber);
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if (!cardData) {
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await interaction.reply("Unable to find card in the database.");
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return;
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}
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const cardValue = GetSacrificeAmount(cardData.card.type);
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const cardRarityString = CardRarityToString(cardData.card.type);
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const description = [
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`Card: ${cardData.card.name}`,
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`Series: ${cardData.series.name}`,
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`Rarity: ${cardRarityString}`,
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`Quantity Owned: ${cardInInventory.Quantity}`,
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`Sacrifice Amount: ${cardValue}`,
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];
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const embed = new EmbedBuilder()
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.setTitle("Sacrifice Cancelled")
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.setDescription(description.join("\n"))
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.setColor(EmbedColours.Error)
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.setFooter({ text: `${interaction.user.username} · ${cardData.card.name}` });
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const row = new ActionRowBuilder<ButtonBuilder>()
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.addComponents([
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new ButtonBuilder()
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.setCustomId(`sacrifice confirm ${interaction.user.id} ${cardNumber}`)
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.setLabel("Confirm")
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.setStyle(ButtonStyle.Success)
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.setDisabled(true),
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new ButtonBuilder()
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.setCustomId("sacrifice cancel")
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.setLabel("Cancel")
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.setStyle(ButtonStyle.Secondary)
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.setDisabled(true),
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]);
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await interaction.update({
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embeds: [ embed ],
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components: [ row ],
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});
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}
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}
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73
src/commands/sacrifice.ts
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73
src/commands/sacrifice.ts
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import { ActionRowBuilder, ButtonBuilder, ButtonStyle, CacheType, CommandInteraction, EmbedBuilder, SlashCommandBuilder } from "discord.js";
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import { Command } from "../type/command";
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import Inventory from "../database/entities/app/Inventory";
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import { CardRarityToString, GetSacrificeAmount } from "../constants/CardRarity";
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import CardDropHelperMetadata from "../helpers/CardDropHelperMetadata";
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import EmbedColours from "../constants/EmbedColours";
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export default class Sacrifice extends Command {
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constructor() {
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super();
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this.CommandBuilder = new SlashCommandBuilder()
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.setName("sacrifice")
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.setDescription("Sacrifices a card for currency")
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.addStringOption(x =>
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x
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.setName("cardnumber")
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.setDescription("The card to sacrifice from your inventory")
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.setRequired(true));
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}
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public override async execute(interaction: CommandInteraction<CacheType>): Promise<void> {
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const cardnumber = interaction.options.get("cardnumber", true);
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const cardInInventory = await Inventory.FetchOneByCardNumberAndUserId(interaction.user.id, cardnumber.value! as string);
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if (!cardInInventory || cardInInventory.Quantity == 0) {
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await interaction.reply("Unable to find card in your inventory.");
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return;
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}
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const cardData = CardDropHelperMetadata.GetCardByCardNumber(cardnumber.value! as string);
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if (!cardData) {
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await interaction.reply("Unable to find card in the database.");
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return;
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}
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const cardValue = GetSacrificeAmount(cardData.card.type);
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const cardRarityString = CardRarityToString(cardData.card.type);
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const description = [
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`Card: ${cardData.card.name}`,
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`Series: ${cardData.series.name}`,
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`Rarity: ${cardRarityString}`,
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`Quantity Owned: ${cardInInventory.Quantity}`,
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`Sacrifice Amount: ${cardValue}`,
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];
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const embed = new EmbedBuilder()
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.setTitle("Sacrifice")
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.setDescription(description.join("\n"))
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.setColor(EmbedColours.Grey)
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.setFooter({ text: `${interaction.user.username} · ${cardData.card.name}` });
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const row = new ActionRowBuilder<ButtonBuilder>()
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.addComponents([
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new ButtonBuilder()
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.setCustomId(`sacrifice confirm ${interaction.user.id} ${cardnumber.value!}`)
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.setLabel("Confirm")
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.setStyle(ButtonStyle.Success),
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new ButtonBuilder()
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.setCustomId(`sacrifice cancel ${interaction.user.id} ${cardnumber.value!}`)
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.setLabel("Cancel")
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.setStyle(ButtonStyle.Secondary),
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]);
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await interaction.reply({
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embeds: [ embed ],
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components: [ row ],
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});
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}
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}
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@ -59,3 +59,20 @@ export function CardRarityParse(rarity: string): CardRarity {
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return CardRarity.Unknown;
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return CardRarity.Unknown;
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}
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}
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}
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}
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export function GetSacrificeAmount(rarity: CardRarity): number {
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switch (rarity) {
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case CardRarity.Bronze:
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return 5;
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case CardRarity.Silver:
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return 15;
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case CardRarity.Gold:
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return 30;
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case CardRarity.Manga:
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return 50;
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case CardRarity.Legendary:
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return 100;
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default:
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return 0;
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}
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}
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@ -29,6 +29,12 @@ export default class Inventory extends AppBaseEntity {
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this.Quantity = quantity;
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this.Quantity = quantity;
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}
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}
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public RemoveQuantity(amount: number) {
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if (this.Quantity < amount) return;
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this.Quantity -= amount;
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}
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public AddClaim(claim: Claim) {
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public AddClaim(claim: Claim) {
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this.Claims.push(claim);
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this.Claims.push(claim);
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}
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}
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@ -8,6 +8,7 @@ import Gdrivesync from "./commands/gdrivesync";
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import Give from "./commands/give";
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import Give from "./commands/give";
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import Inventory from "./commands/inventory";
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import Inventory from "./commands/inventory";
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import Resync from "./commands/resync";
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import Resync from "./commands/resync";
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import Sacrifice from "./commands/sacrifice";
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import Series from "./commands/series";
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import Series from "./commands/series";
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import Trade from "./commands/trade";
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import Trade from "./commands/trade";
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import View from "./commands/view";
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import View from "./commands/view";
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@ -20,6 +21,7 @@ import Droprarity from "./commands/stage/droprarity";
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import Claim from "./buttonEvents/Claim";
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import Claim from "./buttonEvents/Claim";
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import InventoryButtonEvent from "./buttonEvents/Inventory";
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import InventoryButtonEvent from "./buttonEvents/Inventory";
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import Reroll from "./buttonEvents/Reroll";
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import Reroll from "./buttonEvents/Reroll";
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import SacrificeButtonEvent from "./buttonEvents/Sacrifice";
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import SeriesEvent from "./buttonEvents/Series";
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import SeriesEvent from "./buttonEvents/Series";
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import TradeButtonEvent from "./buttonEvents/Trade";
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import TradeButtonEvent from "./buttonEvents/Trade";
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@ -32,6 +34,7 @@ export default class Registry {
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CoreClient.RegisterCommand("give", new Give());
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CoreClient.RegisterCommand("give", new Give());
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CoreClient.RegisterCommand("inventory", new Inventory());
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CoreClient.RegisterCommand("inventory", new Inventory());
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CoreClient.RegisterCommand("resync", new Resync());
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CoreClient.RegisterCommand("resync", new Resync());
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CoreClient.RegisterCommand("sacrifice", new Sacrifice());
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CoreClient.RegisterCommand("series", new Series());
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CoreClient.RegisterCommand("series", new Series());
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CoreClient.RegisterCommand("trade", new Trade());
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CoreClient.RegisterCommand("trade", new Trade());
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CoreClient.RegisterCommand("view", new View());
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CoreClient.RegisterCommand("view", new View());
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@ -45,6 +48,7 @@ export default class Registry {
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CoreClient.RegisterButtonEvent("claim", new Claim());
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CoreClient.RegisterButtonEvent("claim", new Claim());
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CoreClient.RegisterButtonEvent("inventory", new InventoryButtonEvent());
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CoreClient.RegisterButtonEvent("inventory", new InventoryButtonEvent());
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CoreClient.RegisterButtonEvent("reroll", new Reroll());
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CoreClient.RegisterButtonEvent("reroll", new Reroll());
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CoreClient.RegisterButtonEvent("sacrifice", new SacrificeButtonEvent());
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CoreClient.RegisterButtonEvent("series", new SeriesEvent());
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CoreClient.RegisterButtonEvent("series", new SeriesEvent());
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CoreClient.RegisterButtonEvent("trade", new TradeButtonEvent());
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CoreClient.RegisterButtonEvent("trade", new TradeButtonEvent());
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}
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}
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