Fix bug where card db would try to load non-images to the database
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2 changed files with 4 additions and 4 deletions
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cards.db
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cards.db
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@ -59,7 +59,7 @@ export default class CardSetupFunction {
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const cardDirLegendary = legendaryExists ? readdirSync(path.join(process.cwd(), 'cards', series.Path, 'LEGENDARY')) : [];
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const cardDirSilver = silverExists ? readdirSync(path.join(process.cwd(), 'cards', series.Path, 'SILVER')) : [];
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for (let file of cardDirBronze) {
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for (let file of cardDirBronze.filter(x => !x.startsWith('.') && (x.endsWith('.png') || x.endsWith('.jpg') || x.endsWith('.gif')))) {
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const filePart = file.split('.');
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const cardId = filePart[0];
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@ -70,7 +70,7 @@ export default class CardSetupFunction {
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cardsToSave.push(card);
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}
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for (let file of cardDirGold) {
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for (let file of cardDirGold.filter(x => !x.startsWith('.') && (x.endsWith('.png') || x.endsWith('.jpg') || x.endsWith('.gif')))) {
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const filePart = file.split('.');
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const cardId = filePart[0];
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@ -81,7 +81,7 @@ export default class CardSetupFunction {
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cardsToSave.push(card);
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}
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for (let file of cardDirLegendary) {
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for (let file of cardDirLegendary.filter(x => !x.startsWith('.') && (x.endsWith('.png') || x.endsWith('.jpg') || x.endsWith('.gif')))) {
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const filePart = file.split('.');
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const cardId = filePart[0];
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@ -92,7 +92,7 @@ export default class CardSetupFunction {
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cardsToSave.push(card);
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}
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for (let file of cardDirSilver) {
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for (let file of cardDirSilver.filter(x => !x.startsWith('.') && (x.endsWith('.png') || x.endsWith('.jpg') || x.endsWith('.gif')))) {
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const filePart = file.split('.');
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const cardId = filePart[0];
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