Add catch to image grid generator
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1796f2519e
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1 changed files with 38 additions and 33 deletions
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@ -26,46 +26,51 @@ export default class ImageHelper {
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const ctx = canvas.getContext("2d");
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for (let i = 0; i < cards.length; i++) {
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const card = cards[i];
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try {
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const card = cards[i];
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const filePath = path.join(process.env.DATA_DIR!, "cards", card.path);
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const filePath = path.join(process.env.DATA_DIR!, "cards", card.path);
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let bitmap: Bitmap;
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let bitmap: Bitmap;
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if (existsSync(filePath)) {
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const data = await Jimp.read(filePath);
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if (existsSync(filePath)) {
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const data = await Jimp.read(filePath);
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bitmap = data.bitmap;
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} else if (card.path.startsWith("http://") || card.path.startsWith("https://")) {
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const response = await axios.get(card.path, { responseType: "arraybuffer" });
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const buffer = Buffer.from(response.data);
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const data = await Jimp.fromBuffer(buffer);
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bitmap = data.bitmap;
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} else if (card.path.startsWith("http://") || card.path.startsWith("https://")) {
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const response = await axios.get(card.path, { responseType: "arraybuffer" });
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const buffer = Buffer.from(response.data);
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const data = await Jimp.fromBuffer(buffer);
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bitmap = data.bitmap;
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} else {
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AppLogger.LogError("ImageHelper/GenerateCardImageGrid", `Failed to load image from path ${card.path}`);
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continue;
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}
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const imageData = Jimp.fromBitmap(bitmap);
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if (userId != null) {
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const claimed = await Inventory.FetchOneByCardNumberAndUserId(userId, card.id);
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if (!claimed || claimed.Quantity == 0) {
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imageData.greyscale();
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bitmap = data.bitmap;
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} else {
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AppLogger.LogError("ImageHelper/GenerateCardImageGrid", `Failed to load image from path ${card.path}`);
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continue;
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}
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const imageData = Jimp.fromBitmap(bitmap);
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if (userId != null) {
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const claimed = await Inventory.FetchOneByCardNumberAndUserId(userId, card.id);
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if (!claimed || claimed.Quantity == 0) {
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imageData.greyscale();
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}
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}
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const image = await loadImage(await imageData.getBuffer("image/png"));
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const x = i % gridWidth;
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const y = Math.floor(i / gridWidth);
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const imageX = imageWidth * x;
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const imageY = imageHeight * y;
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ctx.drawImage(image, imageX, imageY);
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}
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catch (e) {
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AppLogger.CatchError("ImageHelper", e);
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}
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const image = await loadImage(await imageData.getBuffer("image/png"));
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const x = i % gridWidth;
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const y = Math.floor(i / gridWidth);
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const imageX = imageWidth * x;
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const imageY = imageHeight * y;
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ctx.drawImage(image, imageX, imageY);
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}
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return canvas.toBuffer();
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