Rebalance the sacrifice amounts
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1 changed files with 2 additions and 2 deletions
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@ -65,11 +65,11 @@ export function GetSacrificeAmount(rarity: CardRarity): number {
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case CardRarity.Bronze:
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case CardRarity.Bronze:
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return 5;
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return 5;
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case CardRarity.Silver:
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case CardRarity.Silver:
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return 15;
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return 10;
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case CardRarity.Gold:
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case CardRarity.Gold:
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return 30;
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return 30;
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case CardRarity.Manga:
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case CardRarity.Manga:
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return 50;
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return 40;
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case CardRarity.Legendary:
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case CardRarity.Legendary:
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return 100;
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return 100;
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default:
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default:
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