Rebalance the sacrifice amounts

This commit is contained in:
Ethan Lane 2024-06-03 18:33:06 +01:00
parent 5c6c0e65c3
commit 1b707c4517

View file

@ -65,11 +65,11 @@ export function GetSacrificeAmount(rarity: CardRarity): number {
case CardRarity.Bronze:
return 5;
case CardRarity.Silver:
return 15;
return 10;
case CardRarity.Gold:
return 30;
case CardRarity.Manga:
return 50;
return 40;
case CardRarity.Legendary:
return 100;
default: