Add basic drop functionality

This commit is contained in:
Ethan Lane 2023-09-03 18:59:53 +01:00
parent d85e5a1eb2
commit 1887470e2f
11 changed files with 125 additions and 27 deletions

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@ -7,7 +7,7 @@
# any secret values.
BOT_TOKEN=
BOT_VER=0.1.0
BOT_VER=0.1.0 DEV
BOT_AUTHOR=Vylpes
BOT_OWNERID=147392775707426816
BOT_CLIENTID=682942374040961060

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@ -7,7 +7,7 @@
# any secret values.
BOT_TOKEN=
BOT_VER=0.1.0
BOT_VER=0.1.0 BETA
BOT_AUTHOR=Vylpes
BOT_OWNERID=147392775707426816
BOT_CLIENTID=1016767908740857949

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@ -42,7 +42,7 @@ export default class CardSetupFunction {
}
private async ReadCards() {
const loadedSeries = await Series.FetchAll(Series);
const loadedSeries = await Series.FetchAll(Series, [ "Cards", "Cards.Series" ]);
const cardRepository = CardDataSource.getRepository(Card);
@ -65,7 +65,7 @@ export default class CardSetupFunction {
const cardId = filePart[0];
const cardName = filePart[0];
const card = new Card(cardId, cardName, CardRarity.Bronze);
const card = new Card(cardId, cardName, CardRarity.Bronze, path.join(path.join(process.cwd(), 'cards', series.Path, 'BRONZE', file)), series);
cardsToSave.push(card);
}
@ -76,7 +76,7 @@ export default class CardSetupFunction {
const cardId = filePart[0];
const cardName = filePart[0];
const card = new Card(cardId, cardName, CardRarity.Gold);
const card = new Card(cardId, cardName, CardRarity.Gold, path.join(path.join(process.cwd(), 'cards', series.Path, 'GOLD', file)), series);
cardsToSave.push(card);
}
@ -87,7 +87,7 @@ export default class CardSetupFunction {
const cardId = filePart[0];
const cardName = filePart[0];
const card = new Card(cardId, cardName, CardRarity.Legendary);
const card = new Card(cardId, cardName, CardRarity.Legendary, path.join(path.join(process.cwd(), 'cards', series.Path, 'LEGENDARY', file)), series);
cardsToSave.push(card);
}
@ -98,7 +98,7 @@ export default class CardSetupFunction {
const cardId = filePart[0];
const cardName = filePart[0];
const card = new Card(cardId, cardName, CardRarity.Silver);
const card = new Card(cardId, cardName, CardRarity.Silver, path.join(path.join(process.cwd(), 'cards', series.Path, 'SILVER', file)), series);
cardsToSave.push(card);
}

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@ -9,6 +9,7 @@ import { Events } from "./events";
import { Util } from "./util";
import CardSetupFunction from "../Functions/CardSetupFunction";
import CardDataSource from "../database/dataSources/cardDataSource";
import CardDropHelper from "../helpers/CardDropHelper";
export class CoreClient extends Client {
private static _commandItems: ICommandItem[];

35
src/commands/drop.ts Normal file
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@ -0,0 +1,35 @@
import { AttachmentBuilder, CommandInteraction, EmbedBuilder, SlashCommandBuilder } from "discord.js";
import { Command } from "../type/command";
import CardDropHelper from "../helpers/CardDropHelper";
import { CardRarityToColour, CardRarityToString } from "../constants/CardRarity";
import { readFileSync } from "fs";
export default class Drop extends Command {
constructor() {
super();
super.CommandBuilder = new SlashCommandBuilder()
.setName('drop')
.setDescription('Summon a new card drop');
}
public override async execute(interaction: CommandInteraction) {
const randomCard = await CardDropHelper.GetRandomCard();
const image = readFileSync(randomCard.Path);
const attachment = new AttachmentBuilder(image, { name: `${randomCard.Id}.png` });
const embed = new EmbedBuilder()
.setTitle(randomCard.Name)
.setDescription(randomCard.Series.Name)
.setFooter({ text: CardRarityToString(randomCard.Rarity) })
.setColor(CardRarityToColour(randomCard.Rarity))
.setImage(`attachment://${randomCard.Id}.png`);
await interaction.reply({
embeds: [ embed ],
files: [ attachment ],
});
}
}

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@ -1,6 +1,34 @@
import EmbedColours from "./EmbedColours";
export enum CardRarity {
Bronze,
Silver,
Gold,
Legendary,
}
export function CardRarityToString(rarity: CardRarity): string {
switch (rarity) {
case CardRarity.Bronze:
return "Bronze";
case CardRarity.Silver:
return "Silver";
case CardRarity.Gold:
return "Gold";
case CardRarity.Legendary:
return "Legendary";
}
}
export function CardRarityToColour(rarity: CardRarity): number {
switch (rarity) {
case CardRarity.Bronze:
return EmbedColours.BronzeCard;
case CardRarity.Silver:
return EmbedColours.SilverCard;
case CardRarity.Gold:
return EmbedColours.GoldCard;
case CardRarity.Legendary:
return EmbedColours.LegendaryCard;
}
}

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@ -1,3 +1,7 @@
export default class EmbedColours {
public static readonly Ok = 0x3050ba;
public static readonly BronzeCard = 0xcd7f32;
public static readonly SilverCard = 0xc0c0c0;
public static readonly GoldCard = 0xffd700;
public static readonly LegendaryCard = 0x50c878;
}

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@ -1,17 +1,18 @@
import { Column, Entity, OneToMany } from "typeorm";
import { Column, Entity, ManyToOne } from "typeorm";
import CardBaseEntity from "../../../contracts/CardBaseEntity";
import { CardRarity } from "../../../constants/CardRarity";
import Series from "./Series";
import CardDataSource from "../../dataSources/cardDataSource";
@Entity()
export default class Card extends CardBaseEntity {
constructor(cardNumber: string, name: string, rarity: CardRarity) {
constructor(cardNumber: string, name: string, rarity: CardRarity, path: string, series: Series) {
super();
this.CardNumber = cardNumber;
this.Name = name;
this.Rarity = rarity;
this.Path = path;
this.Series = series;
}
@Column()
@ -23,14 +24,9 @@ export default class Card extends CardBaseEntity {
@Column()
Rarity: CardRarity;
@OneToMany(() => Series, x => x.Cards)
@Column()
Path: string
@ManyToOne(() => Series, x => x.Cards)
Series: Series;
public static async FetchAllByRarity(rarity: CardRarity): Promise<Card[]> {
const repository = CardDataSource.getRepository(Card);
const all = await repository.find({ where: { Rarity: rarity }});
return all;
}
}

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@ -1,4 +1,4 @@
import { Column, Entity, ManyToOne } from "typeorm";
import { Column, Entity, OneToMany } from "typeorm";
import CardBaseEntity from "../../../contracts/CardBaseEntity";
import Card from "./Card";
@ -18,12 +18,6 @@ export default class Series extends CardBaseEntity {
@Column()
Path: string;
@ManyToOne(() => Card, x => x.Series)
@OneToMany(() => Card, x => x.Series)
Cards: Card[];
public async AddCard(card: Card) {
if (!this.Cards) return;
this.Cards.push(card);
}
}

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@ -0,0 +1,38 @@
import { CardRarity } from "../constants/CardRarity";
import CardDataSource from "../database/dataSources/cardDataSource";
import Card from "../database/entities/card/Card";
import Series from "../database/entities/card/Series";
export default class CardDropHelper {
public static async GetRandomCard(): Promise<Card> {
const seriesRepository = CardDataSource.getRepository(Series);
const allSeries = await Series.FetchAll(Series, [ "Cards", "Cards.Series" ]);
const allSeriesWithCards = allSeries.filter(x => x.Cards.length > 0);
const randomSeriesIndex = Math.floor(Math.random() * allSeriesWithCards.length);
const randomSeries = allSeriesWithCards[randomSeriesIndex];
const randomRarity = Math.random() * 100;
let cardRarity: CardRarity;
const bronzeChance = 62;
const silverChance = bronzeChance + 31;
const goldChance = silverChance + 6.4;
if (randomRarity < bronzeChance) cardRarity = CardRarity.Bronze;
else if (randomRarity < silverChance) cardRarity = CardRarity.Silver;
else if (randomRarity < goldChance) cardRarity = CardRarity.Gold;
else cardRarity = CardRarity.Legendary;
const allCards = randomSeries.Cards.filter(x => x.Rarity == cardRarity);
const randomCardIndex = Math.floor(Math.random() * allCards.length);
const randomCard = allCards[randomCardIndex];
return randomCard;
}
}

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@ -1,10 +1,12 @@
import { CoreClient } from "./client/client";
import About from "./commands/about";
import Drop from "./commands/drop";
export default class Registry {
public static RegisterCommands() {
CoreClient.RegisterCommand('about', new About());
CoreClient.RegisterCommand('drop', new Drop());
}
public static RegisterEvents() {