2023-09-03 20:27:29 +01:00
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import { CardRarity } from "../constants/CardRarity";
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import Card from "../database/entities/card/Card";
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import Series from "../database/entities/card/Series";
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export default class CardDropHelper {
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public static async GetRandomCard(): Promise<Card> {
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const allSeries = await Series.FetchAll(Series, [ "Cards", "Cards.Series" ]);
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const allSeriesWithCards = allSeries.filter(x => x.Cards.length > 0);
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const randomSeriesIndex = Math.floor(Math.random() * allSeriesWithCards.length);
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const randomSeries = allSeriesWithCards[randomSeriesIndex];
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const randomRarity = Math.random() * 100;
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let cardRarity: CardRarity;
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const bronzeChance = 62;
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const silverChance = bronzeChance + 31;
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const goldChance = silverChance + 6.4;
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if (randomRarity < bronzeChance) cardRarity = CardRarity.Bronze;
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else if (randomRarity < silverChance) cardRarity = CardRarity.Silver;
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else if (randomRarity < goldChance) cardRarity = CardRarity.Gold;
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else cardRarity = CardRarity.Legendary;
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2023-09-05 19:14:12 +01:00
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const allCards = randomSeries.Cards.filter(x => x.Rarity == cardRarity && x.Path && x.FileName && x.Rarity == CardRarity.Legendary);
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2023-09-03 20:27:29 +01:00
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const randomCardIndex = Math.floor(Math.random() * allCards.length);
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const randomCard = allCards[randomCardIndex];
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return randomCard;
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}
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}
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