import { CommandInteraction, PermissionsBitField, SlashCommandBuilder } from "discord.js"; import IgnoredChannel from "../entity/IgnoredChannel"; import { Command } from "../type/command"; export default class Ignore extends Command { constructor() { super(); super.CommandBuilder = new SlashCommandBuilder() .setName('ignore') .setDescription('Ignore events in this channel') .setDefaultMemberPermissions(PermissionsBitField.Flags.Administrator); } public override async execute(interaction: CommandInteraction) { if (!interaction.guildId) return; const isChannelIgnored = await IgnoredChannel.IsChannelIgnored(interaction.guildId); if (isChannelIgnored) { const entity = await IgnoredChannel.FetchOneById(IgnoredChannel, interaction.guildId); await IgnoredChannel.Remove(IgnoredChannel, entity); await interaction.reply('This channel will start being logged again.'); } else { const entity = new IgnoredChannel(interaction.guildId); await entity.Save(IgnoredChannel, entity); await interaction.reply('This channel will now be ignored from logging.'); } } }