import EmbedColours from "./EmbedColours"; export enum CardRarity { Unknown, Bronze, Silver, Gold, Manga, Legendary, } export function CardRarityToString(rarity: CardRarity): string { switch (rarity) { case CardRarity.Unknown: return "Unknown"; case CardRarity.Bronze: return "Bronze"; case CardRarity.Silver: return "Silver"; case CardRarity.Gold: return "Gold"; case CardRarity.Legendary: return "Legendary"; case CardRarity.Manga: return "Manga"; } } export function CardRarityToColour(rarity: CardRarity): number { switch (rarity) { case CardRarity.Unknown: return EmbedColours.Grey; case CardRarity.Bronze: return EmbedColours.BronzeCard; case CardRarity.Silver: return EmbedColours.SilverCard; case CardRarity.Gold: return EmbedColours.GoldCard; case CardRarity.Legendary: return EmbedColours.LegendaryCard; case CardRarity.Manga: return EmbedColours.MangaCard; } }