import { AttachmentBuilder, ButtonInteraction } from "discord.js"; import { ButtonEvent } from "../type/buttonEvent"; import { readFileSync } from "fs"; import { v4 } from "uuid"; import { CoreClient } from "../client/client"; import Inventory from "../database/entities/app/Inventory"; import Config from "../database/entities/app/Config"; import path from "path"; import AppLogger from "../client/appLogger"; import User from "../database/entities/app/User"; import CardConstants from "../constants/CardConstants"; import GetCardsHelper from "../helpers/DropHelpers/GetCardsHelper"; import DropEmbedHelper from "../helpers/DropHelpers/DropEmbedHelper"; import {DropResult} from "../contracts/SeriesMetadata"; export default class Reroll extends ButtonEvent { public override async execute(interaction: ButtonInteraction) { if (!CoreClient.AllowDrops) { await interaction.reply("Bot is currently syncing, please wait until its done."); return; } if (await Config.GetValue("safemode") == "true") { AppLogger.LogWarn("Button/Reroll", "Safe Mode is active, refusing to send next drop."); await interaction.reply("Safe Mode has been activated, please resync to continue."); return; } let user = await User.FetchOneById(User, interaction.user.id); if (!user) { user = new User(interaction.user.id, CardConstants.StartingCurrency); await user.Save(User, user); AppLogger.LogInfo("Button/Reroll", `New user (${interaction.user.id}) saved to the database`); } if (!user.RemoveCurrency(CardConstants.ClaimCost)) { await interaction.reply(`Not enough currency! You need ${CardConstants.ClaimCost} currency, you have ${user.Currency}!`); return; } let randomCard: DropResult | undefined; try { randomCard = await GetCardsHelper.FetchCard(interaction.user.id); } catch (e) { AppLogger.CatchError("Button/Reroll", e); await interaction.reply("Unable to fetch card, please try again."); } if (!randomCard) { await interaction.reply("Unable to fetch card, please try again."); return; } await interaction.deferReply(); try { AppLogger.LogVerbose("Button/Reroll", `Sending next drop: ${randomCard.card.id} (${randomCard.card.name})`); const files = []; let imageFileName = ""; if (!(randomCard.card.path.startsWith("http://") || randomCard.card.path.startsWith("https://"))) { const image = readFileSync(path.join(process.env.DATA_DIR!, "cards", randomCard.card.path)); imageFileName = randomCard.card.path.split("/").pop()!; const attachment = new AttachmentBuilder(image, { name: imageFileName }); files.push(attachment); } const inventory = await Inventory.FetchOneByCardNumberAndUserId(interaction.user.id, randomCard.card.id); const quantityClaimed = inventory ? inventory.Quantity : 0; const embed = DropEmbedHelper.GenerateDropEmbed(randomCard, quantityClaimed, imageFileName, undefined, user.Currency); const claimId = v4(); const row = DropEmbedHelper.GenerateDropButtons(randomCard, claimId, interaction.user.id); await user.Save(User, user); await interaction.editReply({ embeds: [ embed ], files: files, components: [ row ], }); } catch (e) { AppLogger.LogError("Button/Reroll", `Error sending next drop for card ${randomCard.card.id}: ${e}`); await interaction.editReply(`Unable to send next drop. Please try again, and report this if it keeps happening. (${randomCard.card.id})`); } } }