import { CardRarity } from "../constants/CardRarity"; import Card from "../database/entities/card/Card"; export default class CardDropHelper { public static async GetRandomCard(): Promise { const randomRarity = Math.random() * 100; let cardRarity: CardRarity; const bronzeChance = 62; const silverChance = bronzeChance + 31; const goldChance = silverChance + 6.4; if (randomRarity < bronzeChance) cardRarity = CardRarity.Bronze; else if (randomRarity < silverChance) cardRarity = CardRarity.Silver; else if (randomRarity < goldChance) cardRarity = CardRarity.Gold; else cardRarity = CardRarity.Legendary; const randomCard = await this.GetRandomCardByRarity(cardRarity); return randomCard; } public static async GetRandomCardByRarity(rarity: CardRarity): Promise { const allCards = await Card.FetchAllByRarity(rarity, [ "Series" ]); const randomCardIndex = Math.floor(Math.random() * allCards.length); const card = allCards[randomCardIndex]; return card; } }